Re: [PATCH v4] Wait for running BPF programs when updating map-in-map

From: Alexei Starovoitov
Date: Fri Oct 12 2018 - 22:31:50 EST


On Fri, Oct 12, 2018 at 03:54:27AM -0700, Daniel Colascione wrote:
> The map-in-map frequently serves as a mechanism for atomic
> snapshotting of state that a BPF program might record. The current
> implementation is dangerous to use in this way, however, since
> userspace has no way of knowing when all programs that might have
> retrieved the "old" value of the map may have completed.
>
> This change ensures that map update operations on map-in-map map types
> always wait for all references to the old map to drop before returning
> to userspace.
>
> Signed-off-by: Daniel Colascione <dancol@xxxxxxxxxx>
> ---
> kernel/bpf/syscall.c | 14 ++++++++++++++
> 1 file changed, 14 insertions(+)
>
> diff --git a/kernel/bpf/syscall.c b/kernel/bpf/syscall.c
> index 8339d81cba1d..d7c16ae1e85a 100644
> --- a/kernel/bpf/syscall.c
> +++ b/kernel/bpf/syscall.c
> @@ -741,6 +741,18 @@ static int map_lookup_elem(union bpf_attr *attr)
> return err;
> }
>
> +static void maybe_wait_bpf_programs(struct bpf_map *map)
> +{
> + /* Wait for any running BPF programs to complete so that
> + * userspace, when we return to it, knows that all programs
> + * that could be running use the new map value.
> + */
> + if (map->map_type == BPF_MAP_TYPE_HASH_OF_MAPS ||
> + map->map_type == BPF_MAP_TYPE_ARRAY_OF_MAPS) {
> + synchronize_rcu();
> + }

extra {} were not necessary. I removed them while applying to bpf-next.
Please run checkpatch.pl next time.
Thanks