[PATCH 3.16 005/366] regmap: Correct offset handling in regmap_volatile_range

From: Ben Hutchings
Date: Sun Oct 14 2018 - 12:05:54 EST


3.16.60-rc1 review patch. If anyone has any objections, please let me know.

------------------

From: Charles Keepax <ckeepax@xxxxxxxxxxxxxxxxxxxxx>

commit b8f9a03b741ddfdde4aa8b607fa7d88eb63a6338 upstream.

The current implementation is broken for regmaps that have a reg_stride,
since it doesn't take the stride into account. Correct this by using the
helper function to calculate the register offset.

Fixes: f01ee60fffa4 ("regmap: implement register striding")
Signed-off-by: Charles Keepax <ckeepax@xxxxxxxxxxxxxxxxxxxxx>
Signed-off-by: Mark Brown <broonie@xxxxxxxxxx>
[bwh: Backported to 3.16: Use simple multiplication instead of
regmap_get_offset()]
Signed-off-by: Ben Hutchings <ben@xxxxxxxxxxxxxxx>
---
drivers/base/regmap/regmap.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)

--- a/drivers/base/regmap/regmap.c
+++ b/drivers/base/regmap/regmap.c
@@ -144,7 +144,7 @@ static bool regmap_volatile_range(struct
unsigned int i;

for (i = 0; i < num; i++)
- if (!regmap_volatile(map, reg + i))
+ if (!regmap_volatile(map, reg + (i * map->reg_stride)))
return false;

return true;