Re: [PATCH 1/3] drm/msm: use kvmalloc for ring data in gpu crashstate

From: Jordan Crouse
Date: Tue Nov 06 2018 - 11:52:49 EST


On Tue, Nov 06, 2018 at 11:40:04AM +0530, Sharat Masetty wrote:
> The ringbuffer data to capture at crashtime can end up being large
> sometimes, and the size can vary from being less than a page to the
> full size of 32KB. So use the kvmalloc variant that perfectly fits the bill.
>
> Signed-off-by: Sharat Masetty <smasetty@xxxxxxxxxxxxxx>

Reviewed-by: Jordan Crouse <jcrouse@xxxxxxxxxxxxxx>
> ---
> drivers/gpu/drm/msm/adreno/adreno_gpu.c | 4 ++--
> 1 file changed, 2 insertions(+), 2 deletions(-)
>
> diff --git a/drivers/gpu/drm/msm/adreno/adreno_gpu.c b/drivers/gpu/drm/msm/adreno/adreno_gpu.c
> index 141062f..c93702d 100644
> --- a/drivers/gpu/drm/msm/adreno/adreno_gpu.c
> +++ b/drivers/gpu/drm/msm/adreno/adreno_gpu.c
> @@ -406,7 +406,7 @@ int adreno_gpu_state_get(struct msm_gpu *gpu, struct msm_gpu_state *state)
> size = j + 1;
>
> if (size) {
> - state->ring[i].data = kmalloc(size << 2, GFP_KERNEL);
> + state->ring[i].data = kvmalloc(size << 2, GFP_KERNEL);
> if (state->ring[i].data) {
> memcpy(state->ring[i].data, gpu->rb[i]->start, size << 2);
> state->ring[i].data_size = size << 2;
> @@ -445,7 +445,7 @@ void adreno_gpu_state_destroy(struct msm_gpu_state *state)
> int i;
>
> for (i = 0; i < ARRAY_SIZE(state->ring); i++)
> - kfree(state->ring[i].data);
> + kvfree(state->ring[i].data);
>
> for (i = 0; state->bos && i < state->nr_bos; i++)
> kvfree(state->bos[i].data);
> --
> 1.9.1
>

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