Re: [PATCH 1/2] irq/irq_sim: provide irq_sim_fire_edge()

From: Bartosz Golaszewski
Date: Mon Dec 17 2018 - 05:33:00 EST


År., 5 gru 2018 o 13:38 Bartosz Golaszewski
<bgolaszewski@xxxxxxxxxxxx> napisaÅ(a):
>
> År., 5 gru 2018 o 13:20 Linus Walleij <linus.walleij@xxxxxxxxxx> napisaÅ(a):
> >
> > On Mon, Dec 3, 2018 at 12:06 PM Uwe Kleine-KÃnig
> > <u.kleine-koenig@xxxxxxxxxxxxxx> wrote:
> > > On Mon, Dec 03, 2018 at 11:57:26AM +0100, Bartosz Golaszewski wrote:
> >
> > > > It used to live in the gpio-mockup driver and I generalized it
> > > > precisely because there was another driver - iio evgen - which was
> > > > doing basically the same thing. While I don't know if there'll be more
> > > > users (I'd guess it would be useful for testing purposes of other
> > > > subsystems) having the same functionality implemented once is better
> > > > than twice.
> > >
> > > The iio testing driver only needs the trigger and relies on an irq that
> > > then calls the registerd handler. The iio driver doesn't need to tune
> > > the edge sensitivity though and if your mockup driver just only calls
> > > the fire routine if the configured sensitivity justifies that,
> > > everything should work as expected.
> >
> > Simulating edges in the generic IRQ simulator codes seems
> > generally useful to me, even if there is just one user now.
> >
> > Certainly for any kind of IRQ testing, it could be interesting to
> > throw several low-to-high and high-to-low transitions
> > on a driver and see how it reacts.
> >
> > But it is up to the irqchip maintainers to state whether they
> > agree.
> >
>
> All that would be great, but at this point I just want to fix broken
> tests in user-space. After that we can think about how to
> improve/approach simulating interrupts all we want.
>
> Marc: is my explanation for using an int instead of bool for
> irq_sim_fire_edge() fine? Can Linus pick this up for fixes?
>

Ping. We have only this week left to fix the regression - can we get
your Ack Marc?

NOTE: this patch must go into v4.20, and will probably conflict with
the bitmap patch you picked up for 4.21. I can take it into my PR for
Linus Walleij and then fix the conflict in next.

Bart