[PATCH 4.9 26/51] gpu: ipu-v3: dp: fix CSC handling

From: Greg Kroah-Hartman
Date: Wed May 15 2019 - 08:01:03 EST


[ Upstream commit d4fad0a426c6e26f48c9a7cdd21a7fe9c198d645 ]

Initialize the flow input colorspaces to unknown and reset to that value
when the channel gets disabled. This avoids the state getting mixed up
with a previous mode.

Also keep the CSC settings for the background flow intact when disabling
the foreground flow.

Root-caused-by: Jonathan Marek <jonathan@xxxxxxxx>
Signed-off-by: Lucas Stach <l.stach@xxxxxxxxxxxxxx>
Signed-off-by: Philipp Zabel <p.zabel@xxxxxxxxxxxxxx>
Signed-off-by: Sasha Levin <sashal@xxxxxxxxxx>
---
drivers/gpu/ipu-v3/ipu-dp.c | 12 +++++++++---
1 file changed, 9 insertions(+), 3 deletions(-)

diff --git a/drivers/gpu/ipu-v3/ipu-dp.c b/drivers/gpu/ipu-v3/ipu-dp.c
index 98686edbcdbb0..33de3a1bac49f 100644
--- a/drivers/gpu/ipu-v3/ipu-dp.c
+++ b/drivers/gpu/ipu-v3/ipu-dp.c
@@ -195,7 +195,8 @@ int ipu_dp_setup_channel(struct ipu_dp *dp,
ipu_dp_csc_init(flow, flow->foreground.in_cs, flow->out_cs,
DP_COM_CONF_CSC_DEF_BOTH);
} else {
- if (flow->foreground.in_cs == flow->out_cs)
+ if (flow->foreground.in_cs == IPUV3_COLORSPACE_UNKNOWN ||
+ flow->foreground.in_cs == flow->out_cs)
/*
* foreground identical to output, apply color
* conversion on background
@@ -261,6 +262,8 @@ void ipu_dp_disable_channel(struct ipu_dp *dp)
struct ipu_dp_priv *priv = flow->priv;
u32 reg, csc;

+ dp->in_cs = IPUV3_COLORSPACE_UNKNOWN;
+
if (!dp->foreground)
return;

@@ -268,8 +271,9 @@ void ipu_dp_disable_channel(struct ipu_dp *dp)

reg = readl(flow->base + DP_COM_CONF);
csc = reg & DP_COM_CONF_CSC_DEF_MASK;
- if (csc == DP_COM_CONF_CSC_DEF_FG)
- reg &= ~DP_COM_CONF_CSC_DEF_MASK;
+ reg &= ~DP_COM_CONF_CSC_DEF_MASK;
+ if (csc == DP_COM_CONF_CSC_DEF_BOTH || csc == DP_COM_CONF_CSC_DEF_BG)
+ reg |= DP_COM_CONF_CSC_DEF_BG;

reg &= ~DP_COM_CONF_FG_EN;
writel(reg, flow->base + DP_COM_CONF);
@@ -350,6 +354,8 @@ int ipu_dp_init(struct ipu_soc *ipu, struct device *dev, unsigned long base)
mutex_init(&priv->mutex);

for (i = 0; i < IPUV3_NUM_FLOWS; i++) {
+ priv->flow[i].background.in_cs = IPUV3_COLORSPACE_UNKNOWN;
+ priv->flow[i].foreground.in_cs = IPUV3_COLORSPACE_UNKNOWN;
priv->flow[i].foreground.foreground = true;
priv->flow[i].base = priv->base + ipu_dp_flow_base[i];
priv->flow[i].priv = priv;
--
2.20.1