Re: [PATCH v2] lib/memweight.c: open codes bitmap_weight()

From: Denis Efremov
Date: Sun Aug 25 2019 - 07:39:55 EST




On 25.08.2019 09:11, Matthew Wilcox wrote:
> On Sat, Aug 24, 2019 at 01:01:02PM +0300, Denis Efremov wrote:
>> This patch open codes the bitmap_weight() call. The direct
>> invocation of hweight_long() allows to remove the BUG_ON and
>> excessive "longs to bits, bits to longs" conversion.
>
> Honestly, that's not the problem with this function. Take a look
> at https://danluu.com/assembly-intrinsics/ for a _benchmarked_
> set of problems with popcnt.
>
>> BUG_ON was required to check that bitmap_weight() will return
>> a correct value, i.e. the computed weight will fit the int type
>> of the return value.
>
> What? No. Look at the _arguments_ of bitmap_weight():
>
> static __always_inline int bitmap_weight(const unsigned long *src, unsigned int nbits)

I'm not sure why it is INT_MAX then? I would expect in case we care only about arguments
something like:

BUG_ON(longs >= UINT_MAX / BITS_PER_LONG);

>
>> With this patch memweight() controls the
>> computation directly with size_t type everywhere. Thus, the BUG_ON
>> becomes unnecessary.
>
> Why are you bothering? How are you allocating half a gigabyte of memory?
> Why are you calling memweight() on half a gigabyte of memory?
>

No, we don't use such big arrays. However, it's possible to remove BUG_ON and make
the code more "straight". Why do we need to "artificially" limit this function
to arrays of a particular size if we can relatively simple omit this restriction?

>
> If you really must change anything, I'd rather see this turned into a
> loop:
>
> while (longs) {
> unsigned int nbits;
>
> if (longs >= INT_MAX / BITS_PER_LONG)
> nbits = INT_MAX + 1;
> else
> nbits = longs * BITS_PER_LONG;
>
> ret += bitmap_weight((unsigned long *)bitmap, sz);
> bytes -= nbits / 8;
> bitmap += nbits / 8;
> longs -= nbits / BITS_PER_LONG;
> }
>
> then we only have to use Dan Luu's optimisation in bitmap_weight()
> and not in memweight() as well.

I don't know how the implementation of this optimization will look like in it's
final shape, because of different hardware/compiler issues. It looks there are
a number of different ways to do it https://arxiv.org/pdf/1611.07612.pdf,
http://0x80.pl/articles/sse-popcount.html.

However, if it will be based on popcnt instruction I would expect that
hweight_long will also contain this intrinsics. Since version 4.9.2
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=62011#c13 GCC knows of the
false-dependency in popcnt and generates code to handle it
(e.g. xor https://godbolt.org/z/Q7AW_d) Thus, I would expect that it's
possible to use popcnt intrinsics in hweight_long that would be natively
optimized in all loops like "for (...) { res += hweight_long() }" without
requiring manual unrolling like in builtin_popcnt_unrolled_errata_manual
example of Dan Luu's optimization.

>
> Also, why does the trailer do this:
>
> for (; bytes > 0; bytes--, bitmap++)
> ret += hweight8(*bitmap);
>
> instead of calling hweight_long on *bitmap & mask?
>

Do you mean something like this?

longs = bytes;
bytes = do_div(longs, sizeof(long));
bitmap_long = (const unsigned long *)bitmap;
if (longs) {
for (; longs > 0; longs--, bitmap_long++)
ret += hweight_long(*bitmap_long);
}
if (bytes) {
ret += hweight_long(*bitmap_long &
((0x1 << bytes * BITS_PER_BYTE) - 1));
}

The *bitmap_long will lead to buffer overflow here.

Thanks,
Denis