[PATCH 5.2 038/143] drm/scheduler: use job count instead of peek

From: Greg Kroah-Hartman
Date: Wed Sep 04 2019 - 14:10:41 EST


[ Upstream commit e1b4ce25dbc93ab0cb8ed0f236a3b9ff7b03802c ]

The spsc_queue_peek function is accessing queue->head which belongs to
the consumer thread and shouldn't be accessed by the producer

This is fixing a rare race condition when destroying entities.

Signed-off-by: Christian KÃnig <christian.koenig@xxxxxxx>
Acked-by: Andrey Grodzovsky <andrey.grodzovsky@xxxxxxx>
Reviewed-by: Monk.liu@xxxxxxx
Signed-off-by: Alex Deucher <alexander.deucher@xxxxxxx>
Signed-off-by: Sasha Levin <sashal@xxxxxxxxxx>
---
drivers/gpu/drm/scheduler/sched_entity.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c
index 35ddbec1375ae..671c90f34ede6 100644
--- a/drivers/gpu/drm/scheduler/sched_entity.c
+++ b/drivers/gpu/drm/scheduler/sched_entity.c
@@ -95,7 +95,7 @@ static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity)
rmb(); /* for list_empty to work without lock */

if (list_empty(&entity->list) ||
- spsc_queue_peek(&entity->job_queue) == NULL)
+ spsc_queue_count(&entity->job_queue) == 0)
return true;

return false;
@@ -281,7 +281,7 @@ void drm_sched_entity_fini(struct drm_sched_entity *entity)
/* Consumption of existing IBs wasn't completed. Forcefully
* remove them here.
*/
- if (spsc_queue_peek(&entity->job_queue)) {
+ if (spsc_queue_count(&entity->job_queue)) {
if (sched) {
/* Park the kernel for a moment to make sure it isn't processing
* our enity.
--
2.20.1