[PATCH] input: sidewinder: make array seq static const, makes object smaller

From: Colin King
Date: Thu Sep 05 2019 - 13:36:59 EST


From: Colin Ian King <colin.king@xxxxxxxxxxxxx>

Don't populate the array seq on the stack but instead make it
static const. Makes the object code smaller by 30 bytes.

Before:
text data bss dec hex filename
22284 3184 0 25468 637c drivers/input/joystick/sidewinder.o

After:
text data bss dec hex filename
22158 3280 0 25438 635e drivers/input/joystick/sidewinder.o

(gcc version 9.2.1, amd64)

Signed-off-by: Colin Ian King <colin.king@xxxxxxxxxxxxx>
---
drivers/input/joystick/sidewinder.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/input/joystick/sidewinder.c b/drivers/input/joystick/sidewinder.c
index 0284da874a2b..1777e68c9f02 100644
--- a/drivers/input/joystick/sidewinder.c
+++ b/drivers/input/joystick/sidewinder.c
@@ -223,7 +223,7 @@ static __u64 sw_get_bits(unsigned char *buf, int pos, int num, char bits)

static void sw_init_digital(struct gameport *gameport)
{
- int seq[] = { 140, 140+725, 140+300, 0 };
+ static const int seq[] = { 140, 140+725, 140+300, 0 };
unsigned long flags;
int i, t;

--
2.20.1