Re: [PATCH v1 4/7] clk: qcom: Add graphics clock controller driver for SC7180

From: Stephen Boyd
Date: Tue Nov 05 2019 - 19:31:01 EST


Quoting Taniya Das (2019-10-31 05:21:10)
> diff --git a/drivers/clk/qcom/gpucc-sc7180.c b/drivers/clk/qcom/gpucc-sc7180.c
> new file mode 100644
> index 0000000..0d893e6
> --- /dev/null
> +++ b/drivers/clk/qcom/gpucc-sc7180.c
> @@ -0,0 +1,274 @@
> +// SPDX-License-Identifier: GPL-2.0-only
> +/*
> + * Copyright (c) 2019, The Linux Foundation. All rights reserved.
> + */
> +
> +#include <linux/clk-provider.h>
> +#include <linux/err.h>
> +#include <linux/kernel.h>
> +#include <linux/module.h>
> +#include <linux/of.h>
> +#include <linux/of_device.h>

Are these of includes used?

> +#include <linux/regmap.h>
> +
> +#include <dt-bindings/clock/qcom,gpucc-sc7180.h>
> +
> +#include "clk-alpha-pll.h"
> +#include "clk-branch.h"
> +#include "clk-rcg.h"
> +#include "clk-regmap.h"
> +#include "common.h"
> +#include "gdsc.h"
> +
> +#define CX_GMU_CBCR_SLEEP_MASK 0xF
> +#define CX_GMU_CBCR_SLEEP_SHIFT 4
> +#define CX_GMU_CBCR_WAKE_MASK 0xF
> +#define CX_GMU_CBCR_WAKE_SHIFT 8
> +#define CLK_DIS_WAIT_SHIFT 12
> +#define CLK_DIS_WAIT_MASK (0xf << CLK_DIS_WAIT_SHIFT)
> +
> +enum {
> + P_BI_TCXO,
> + P_CORE_BI_PLL_TEST_SE,
> + P_GPLL0_OUT_MAIN,
> + P_GPLL0_OUT_MAIN_DIV,
> + P_GPU_CC_PLL1_OUT_EVEN,
> + P_GPU_CC_PLL1_OUT_MAIN,
> + P_GPU_CC_PLL1_OUT_ODD,
> +};
> +
> +static struct pll_vco fabia_vco[] = {

const?

> + { 249600000, 2000000000, 0 },
> +};
> +
> +static struct clk_alpha_pll gpu_cc_pll1 = {
> + .offset = 0x100,
> + .vco_table = fabia_vco,
> + .num_vco = ARRAY_SIZE(fabia_vco),
> + .regs = clk_alpha_pll_regs[CLK_ALPHA_PLL_TYPE_FABIA],
> + .clkr = {
> + .hw.init = &(struct clk_init_data){
> + .name = "gpu_cc_pll1",
> + .parent_data = &(const struct clk_parent_data){
> + .fw_name = "bi_tcxo",
> + .name = "bi_tcxo",

Do we need both? This is new so it should just work with .fw_name right?

> + },
> + .num_parents = 1,
> + .ops = &clk_alpha_pll_fabia_ops,
> + },
> + },
> +};
> +
> +static const struct parent_map gpu_cc_parent_map_0[] = {
> + { P_BI_TCXO, 0 },
> + { P_GPU_CC_PLL1_OUT_MAIN, 3 },
> + { P_GPLL0_OUT_MAIN, 5 },
> + { P_GPLL0_OUT_MAIN_DIV, 6 },
> + { P_CORE_BI_PLL_TEST_SE, 7 },
> +};
> +
> +static const struct clk_parent_data gpu_cc_parent_data_0[] = {
> + { .fw_name = "bi_tcxo", .name = "bi_tcxo" },
> + { .hw = &gpu_cc_pll1.clkr.hw },
> + { .fw_name = "gcc_gpu_gpll0_clk_src", .name = "gcc_gpu_gpll0_clk_src" },
> + { .fw_name = "gcc_gpu_gpll0_div_clk_src",
> + .name = "gcc_gpu_gpll0_div_clk_src" },
> + { .fw_name = "core_bi_pll_test_se", .name = "core_bi_pll_test_se" },
> +};

Same for these.

> +
> +static const struct freq_tbl ftbl_gpu_cc_gmu_clk_src[] = {
> + F(19200000, P_BI_TCXO, 1, 0, 0),
> + F(200000000, P_GPLL0_OUT_MAIN_DIV, 1.5, 0, 0),
> + { }
> +};
[..]
> +
> +
> +static int gpu_cc_sc7180_probe(struct platform_device *pdev)
> +{
> + struct regmap *regmap;
> + struct alpha_pll_config gpu_cc_pll_config = {};
> + unsigned int value, mask;
> +
> + regmap = qcom_cc_map(pdev, &gpu_cc_sc7180_desc);
> + if (IS_ERR(regmap))
> + return PTR_ERR(regmap);
> +
> + /* 360MHz Configuration */
> + gpu_cc_pll_config.l = 0x12;
> + gpu_cc_pll_config.alpha = 0xC000;
> + gpu_cc_pll_config.config_ctl_val = 0x20485699;
> + gpu_cc_pll_config.config_ctl_hi_val = 0x00002067;
> + gpu_cc_pll_config.user_ctl_val = 0x00000001;
> + gpu_cc_pll_config.user_ctl_hi_val = 0x00004805;
> + gpu_cc_pll_config.test_ctl_hi_val = 0x40000000;

Is there a reason this is built on the stack? Save space or something?

> +
> + clk_fabia_pll_configure(&gpu_cc_pll1, regmap, &gpu_cc_pll_config);
> +
> + /* Recommended WAKEUP/SLEEP settings for the gpu_cc_cx_gmu_clk */
> + mask = CX_GMU_CBCR_WAKE_MASK << CX_GMU_CBCR_WAKE_SHIFT;
> + mask |= CX_GMU_CBCR_SLEEP_MASK << CX_GMU_CBCR_SLEEP_SHIFT;
> + value = 0xF << CX_GMU_CBCR_WAKE_SHIFT | 0xF << CX_GMU_CBCR_SLEEP_SHIFT;

mask and value can just be big constants? I'm not sure anyone cares to
tweak this later, but I guess it's fine this way too.

> + regmap_update_bits(regmap, 0x1098, mask, value);
> +
> + /* gpu_cc_ahb_clk */

What are we doing to gpu_cc_ahb_clk??

> + regmap_update_bits(regmap, 0x1078, 0x1, 0x1);
> +
> + /* Configure clk_dis_wait for gpu_cx_gdsc */
> + regmap_update_bits(regmap, 0x106c, CLK_DIS_WAIT_MASK,
> + 8 << CLK_DIS_WAIT_SHIFT);
> +
> + return qcom_cc_really_probe(pdev, &gpu_cc_sc7180_desc, regmap);
> +}
> +
> +static struct platform_driver gpu_cc_sc7180_driver = {
> + .probe = gpu_cc_sc7180_probe,
> + .driver = {
> + .name = "sc7180-gpucc",
> + .of_match_table = gpu_cc_sc7180_match_table,
> + },
> +};
> +
> +static int __init gpu_cc_sc7180_init(void)
> +{
> + return platform_driver_register(&gpu_cc_sc7180_driver);
> +}
> +core_initcall(gpu_cc_sc7180_init);

Does it need to be core initcal? Maybe module_platform_driver() works
just as well?

> +
> +static void __exit gpu_cc_sc7180_exit(void)
> +{
> + platform_driver_unregister(&gpu_cc_sc7180_driver);
> +}
> +module_exit(gpu_cc_sc7180_exit);
> +
> +MODULE_DESCRIPTION("QTI GPU_CC SC7180 Driver");
> +MODULE_LICENSE("GPL v2");