Re: [PATCH v2] dt-bindings: display: Convert etnaviv to json-schema

From: Maxime Ripard
Date: Tue Jan 28 2020 - 07:06:09 EST


Hi Benjamin,

On Tue, Jan 28, 2020 at 09:20:13AM +0100, Benjamin Gaignard wrote:
> Convert etnaviv bindings to yaml format.
>
> Signed-off-by: Benjamin Gaignard <benjamin.gaignard@xxxxxx>
> ---
> .../bindings/display/etnaviv/etnaviv-drm.txt | 36 -----------
> .../devicetree/bindings/gpu/vivante,gc.yaml | 72 ++++++++++++++++++++++
> 2 files changed, 72 insertions(+), 36 deletions(-)
> delete mode 100644 Documentation/devicetree/bindings/display/etnaviv/etnaviv-drm.txt
> create mode 100644 Documentation/devicetree/bindings/gpu/vivante,gc.yaml
>
> diff --git a/Documentation/devicetree/bindings/display/etnaviv/etnaviv-drm.txt b/Documentation/devicetree/bindings/display/etnaviv/etnaviv-drm.txt
> deleted file mode 100644
> index 8def11b16a24..000000000000
> --- a/Documentation/devicetree/bindings/display/etnaviv/etnaviv-drm.txt
> +++ /dev/null
> @@ -1,36 +0,0 @@
> -Vivante GPU core devices
> -========================
> -
> -Required properties:
> -- compatible: Should be "vivante,gc"
> - A more specific compatible is not needed, as the cores contain chip
> - identification registers at fixed locations, which provide all the
> - necessary information to the driver.
> -- reg: should be register base and length as documented in the
> - datasheet
> -- interrupts: Should contain the cores interrupt line
> -- clocks: should contain one clock for entry in clock-names
> - see Documentation/devicetree/bindings/clock/clock-bindings.txt
> -- clock-names:
> - - "bus": AXI/master interface clock
> - - "reg": AHB/slave interface clock
> - (only required if GPU can gate slave interface independently)
> - - "core": GPU core clock
> - - "shader": Shader clock (only required if GPU has feature PIPE_3D)
> -
> -Optional properties:
> -- power-domains: a power domain consumer specifier according to
> - Documentation/devicetree/bindings/power/power_domain.txt
> -
> -example:
> -
> -gpu_3d: gpu@130000 {
> - compatible = "vivante,gc";
> - reg = <0x00130000 0x4000>;
> - interrupts = <0 9 IRQ_TYPE_LEVEL_HIGH>;
> - clocks = <&clks IMX6QDL_CLK_GPU3D_AXI>,
> - <&clks IMX6QDL_CLK_GPU3D_CORE>,
> - <&clks IMX6QDL_CLK_GPU3D_SHADER>;
> - clock-names = "bus", "core", "shader";
> - power-domains = <&gpc 1>;
> -};
> diff --git a/Documentation/devicetree/bindings/gpu/vivante,gc.yaml b/Documentation/devicetree/bindings/gpu/vivante,gc.yaml
> new file mode 100644
> index 000000000000..c4f549c0d750
> --- /dev/null
> +++ b/Documentation/devicetree/bindings/gpu/vivante,gc.yaml
> @@ -0,0 +1,72 @@
> +# SPDX-License-Identifier: GPL-2.0
> +%YAML 1.2
> +---
> +$id: http://devicetree.org/schemas/gpu/vivante,gc.yaml#
> +$schema: http://devicetree.org/meta-schemas/core.yaml#
> +
> +title: Vivante GPU Bindings
> +
> +description: Vivante GPU core devices
> +
> +maintainers:
> + - Lucas Stach <l.stach@xxxxxxxxxxxxxx>
> +
> +properties:
> + compatible:
> + const: vivante,gc
> +
> + reg:
> + maxItems: 1
> +
> + interrupts:
> + maxItems: 1
> +
> + clocks:
> + items:
> + - description: AXI/master interface clock
> + - description: GPU core clock
> + - description: Shader clock (only required if GPU has feature PIPE_3D)
> + - description: AHB/slave interface clock (only required if GPU can gate slave interface independently)

Can you have an AHB slave interface clock without a shader clock?

> + minItems: 2
> + maxItems: 4
> +
> + clock-names:
> + items:
> + - const: bus
> + - const: core
> + - const: shader
> + - const: reg
> + minItems: 2
> + maxItems: 4

If so, that check will fail, since it would expect a clock named
shader on the 3rd item.

It looks good otherwise, thanks!
Maxime

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