Re: [PATCH 2/3] media: cedrus: h264: Properly configure reference field

From: Jernej Åkrabec
Date: Fri Jun 05 2020 - 13:26:27 EST


Dne petek, 05. junij 2020 ob 19:16:35 CEST je Nicolas Dufresne napisal(a):
> Le jeudi 04 juin 2020 à 20:57 +0200, Jernej Skrabec a écrit :
> > When interlaced H264 content is being decoded, references must indicate
> > which field is being referenced. Currently this was done by checking
> > capture buffer flags. However, that is not correct because capture
> > buffer may hold both fields.
> >
> > Fix this by checking newly introduced flags in reference lists.
> >
> > Signed-off-by: Jernej Skrabec <jernej.skrabec@xxxxxxxx>
>
> Perhaps an additional patch could cleanup the miss-leading comment in
> v4l2_h264_dpb_entry definition.

I missed that. I think this change actually belongs to patch 1. I'll fix it in
v2.

Best regards,
Jernej

>
> Reviewed-by: Nicolas Dufresne <nicolas.dufresne@xxxxxxxxxxxxx>
>
> > ---
> >
> > drivers/staging/media/sunxi/cedrus/cedrus_h264.c | 6 ++----
> > 1 file changed, 2 insertions(+), 4 deletions(-)
> >
> > diff --git a/drivers/staging/media/sunxi/cedrus/cedrus_h264.c
> > b/drivers/staging/media/sunxi/cedrus/cedrus_h264.c index
> > cce527bbdf86..c87717d17ec5 100644
> > --- a/drivers/staging/media/sunxi/cedrus/cedrus_h264.c
> > +++ b/drivers/staging/media/sunxi/cedrus/cedrus_h264.c
> > @@ -183,7 +183,6 @@ static void _cedrus_write_ref_list(struct cedrus_ctx
> > *ctx,>
> > for (i = 0; i < num_ref; i++) {
> >
> > const struct v4l2_h264_dpb_entry *dpb;
> > const struct cedrus_buffer *cedrus_buf;
> >
> > - const struct vb2_v4l2_buffer *ref_buf;
> >
> > unsigned int position;
> > int buf_idx;
> > u8 dpb_idx;
> >
> > @@ -198,12 +197,11 @@ static void _cedrus_write_ref_list(struct cedrus_ctx
> > *ctx,>
> > if (buf_idx < 0)
> >
> > continue;
> >
> > - ref_buf = to_vb2_v4l2_buffer(cap_q->bufs[buf_idx]);
> > - cedrus_buf = vb2_v4l2_to_cedrus_buffer(ref_buf);
> > + cedrus_buf = vb2_to_cedrus_buffer(cap_q->bufs[buf_idx]);
> >
> > position = cedrus_buf->codec.h264.position;
> >
> > sram_array[i] |= position << 1;
> >
> > - if (ref_buf->field == V4L2_FIELD_BOTTOM)
> > + if (ref_list[i].flags &
V4L2_H264_REFERENCE_FLAG_BOTTOM_FIELD)
> >
> > sram_array[i] |= BIT(0);
> >
> > }