Re: [PATCH v10 2/5] powerpc/vdso: Prepare for switching VDSO to generic C implementation.

From: Segher Boessenkool
Date: Wed Aug 05 2020 - 12:18:46 EST


Hi!

On Wed, Aug 05, 2020 at 07:09:23AM +0000, Christophe Leroy wrote:
> Provide vdso_shift_ns(), as the generic x >> s gives the following
> bad result:
>
> 18: 35 25 ff e0 addic. r9,r5,-32
> 1c: 41 80 00 10 blt 2c <shift+0x14>
> 20: 7c 64 4c 30 srw r4,r3,r9
> 24: 38 60 00 00 li r3,0
> ...
> 2c: 54 69 08 3c rlwinm r9,r3,1,0,30
> 30: 21 45 00 1f subfic r10,r5,31
> 34: 7c 84 2c 30 srw r4,r4,r5
> 38: 7d 29 50 30 slw r9,r9,r10
> 3c: 7c 63 2c 30 srw r3,r3,r5
> 40: 7d 24 23 78 or r4,r9,r4
>
> In our case the shift is always <= 32. In addition, the upper 32 bits
> of the result are likely nul. Lets GCC know it, it also optimises the
> following calculations.
>
> With the patch, we get:
> 0: 21 25 00 20 subfic r9,r5,32
> 4: 7c 69 48 30 slw r9,r3,r9
> 8: 7c 84 2c 30 srw r4,r4,r5
> c: 7d 24 23 78 or r4,r9,r4
> 10: 7c 63 2c 30 srw r3,r3,r5

See below. Such code is valid on PowerPC for all shift < 64, and a
future version of GCC will do that (it is on various TODO lists, it is
bound to happen *some* day ;-), but it won't help you yet of course).


> +/*
> + * The macros sets two stack frames, one for the caller and one for the callee
> + * because there are no requirement for the caller to set a stack frame when
> + * calling VDSO so it may have omitted to set one, especially on PPC64
> + */

If the caller follows the ABI, there always is a stack frame. So what
is going on?


> +/*
> + * powerpc specific delta calculation.
> + *
> + * This variant removes the masking of the subtraction because the
> + * clocksource mask of all VDSO capable clocksources on powerpc is U64_MAX
> + * which would result in a pointless operation. The compiler cannot
> + * optimize it away as the mask comes from the vdso data and is not compile
> + * time constant.
> + */

It cannot optimise it because it does not know shift < 32. The code
below is incorrect for shift equal to 32, fwiw.

> +static __always_inline u64 vdso_calc_delta(u64 cycles, u64 last, u64 mask, u32 mult)
> +{
> + return (cycles - last) * mult;
> +}
> +#define vdso_calc_delta vdso_calc_delta
> +
> +#ifndef __powerpc64__
> +static __always_inline u64 vdso_shift_ns(u64 ns, unsigned long shift)
> +{
> + u32 hi = ns >> 32;
> + u32 lo = ns;
> +
> + lo >>= shift;
> + lo |= hi << (32 - shift);
> + hi >>= shift;


> + if (likely(hi == 0))
> + return lo;

Removing these two lines shouldn't change generated object code? Or not
make it worse, at least.

> + return ((u64)hi << 32) | lo;
> +}


What does the compiler do for just

static __always_inline u64 vdso_shift_ns(u64 ns, unsigned long shift)
return ns >> (shift & 31);
}

?


Segher