Re: [PATCHv5 4/6] drm/msm/a6xx: Add support for using system cache(LLC)

From: Sai Prakash Ranjan
Date: Mon Sep 28 2020 - 08:27:07 EST


Hi Jordan,

On 2020-09-23 20:33, Jordan Crouse wrote:
On Tue, Sep 22, 2020 at 11:48:17AM +0530, Sai Prakash Ranjan wrote:
From: Sharat Masetty <smasetty@xxxxxxxxxxxxxx>

The last level system cache can be partitioned to 32 different
slices of which GPU has two slices preallocated. One slice is
used for caching GPU buffers and the other slice is used for
caching the GPU SMMU pagetables. This talks to the core system
cache driver to acquire the slice handles, configure the SCID's
to those slices and activates and deactivates the slices upon
GPU power collapse and restore.

Some support from the IOMMU driver is also needed to make use
of the system cache to set the right TCR attributes. GPU then
has the ability to override a few cacheability parameters which
it does to override write-allocate to write-no-allocate as the
GPU hardware does not benefit much from it.

DOMAIN_ATTR_SYS_CACHE is another domain level attribute used by the
IOMMU driver to set the right attributes to cache the hardware
pagetables into the system cache.

Signed-off-by: Sharat Masetty <smasetty@xxxxxxxxxxxxxx>
[saiprakash.ranjan: fix to set attr before device attach to iommu and rebase]
Signed-off-by: Sai Prakash Ranjan <saiprakash.ranjan@xxxxxxxxxxxxxx>
---
drivers/gpu/drm/msm/adreno/a6xx_gpu.c | 83 +++++++++++++++++++++++++
drivers/gpu/drm/msm/adreno/a6xx_gpu.h | 4 ++
drivers/gpu/drm/msm/adreno/adreno_gpu.c | 17 +++++
3 files changed, 104 insertions(+)

diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
index 8915882e4444..151190ff62f7 100644
--- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
+++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
@@ -8,7 +8,9 @@
#include "a6xx_gpu.h"
#include "a6xx_gmu.xml.h"

+#include <linux/bitfield.h>
#include <linux/devfreq.h>
+#include <linux/soc/qcom/llcc-qcom.h>

#define GPU_PAS_ID 13

@@ -1022,6 +1024,79 @@ static irqreturn_t a6xx_irq(struct msm_gpu *gpu)
return IRQ_HANDLED;
}

+static void a6xx_llc_rmw(struct a6xx_gpu *a6xx_gpu, u32 reg, u32 mask, u32 or)
+{
+ return msm_rmw(a6xx_gpu->llc_mmio + (reg << 2), mask, or);
+}
+
+static void a6xx_llc_write(struct a6xx_gpu *a6xx_gpu, u32 reg, u32 value)
+{
+ return msm_writel(value, a6xx_gpu->llc_mmio + (reg << 2));
+}
+
+static void a6xx_llc_deactivate(struct a6xx_gpu *a6xx_gpu)
+{
+ llcc_slice_deactivate(a6xx_gpu->llc_slice);
+ llcc_slice_deactivate(a6xx_gpu->htw_llc_slice);
+}
+
+static void a6xx_llc_activate(struct a6xx_gpu *a6xx_gpu)
+{
+ u32 cntl1_regval = 0;
+
+ if (IS_ERR(a6xx_gpu->llc_mmio))
+ return;
+
+ if (!llcc_slice_activate(a6xx_gpu->llc_slice)) {
+ u32 gpu_scid = llcc_get_slice_id(a6xx_gpu->llc_slice);
+
+ gpu_scid &= 0x1f;
+ cntl1_regval = (gpu_scid << 0) | (gpu_scid << 5) | (gpu_scid << 10) |
+ (gpu_scid << 15) | (gpu_scid << 20);
+ }
+
+ if (!llcc_slice_activate(a6xx_gpu->htw_llc_slice)) {
+ u32 gpuhtw_scid = llcc_get_slice_id(a6xx_gpu->htw_llc_slice);
+
+ gpuhtw_scid &= 0x1f;
+ cntl1_regval |= FIELD_PREP(GENMASK(29, 25), gpuhtw_scid);
+ }
+
+ if (cntl1_regval) {
+ /*
+ * Program the slice IDs for the various GPU blocks and GPU MMU
+ * pagetables
+ */
+ a6xx_llc_write(a6xx_gpu, REG_A6XX_CX_MISC_SYSTEM_CACHE_CNTL_1, cntl1_regval);
+
+ /*
+ * Program cacheability overrides to not allocate cache lines on
+ * a write miss
+ */
+ a6xx_llc_rmw(a6xx_gpu, REG_A6XX_CX_MISC_SYSTEM_CACHE_CNTL_0, 0xF, 0x03);
+ }
+}

This code has been around long enough that it pre-dates a650. On a650 and other
MMU-500 targets the htw_llc is configured by the firmware and the llc_slice is
configured in a different register.

I don't think we need to pause everything and add support for the MMU-500 path,
but we do need a way to disallow LLCC on affected targets until such time that
we can get it fixed up.


Thanks for taking a close look, does something like below look ok or something
else is needed here?

+ /* Till the time we get in LLCC support for A650 */
+ if (!(info && info->revn == 650))
+ a6xx_llc_slices_init(pdev, a6xx_gpu);

Thanks,
Sai

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