[PATCH] drm/sched: Add missing structure comment

From: Luben Tuikov
Date: Wed Dec 09 2020 - 17:33:13 EST


Add a missing structure comment for the recently
added @list member.

Cc: Stephen Rothwell <sfr@xxxxxxxxxxxxxxxx>
Cc: Daniel Vetter <daniel.vetter@xxxxxxxx>
Cc: Christian König <christian.koenig@xxxxxxx>
Fixes: 8935ff00e3b1 ("drm/scheduler: "node" --> "list"")
Reported-by: Stephen Rothwell <sfr@xxxxxxxxxxxxxxxx>
Signed-off-by: Luben Tuikov <luben.tuikov@xxxxxxx>
---
include/drm/gpu_scheduler.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
index 2e0c368e19f6..975e8a67947f 100644
--- a/include/drm/gpu_scheduler.h
+++ b/include/drm/gpu_scheduler.h
@@ -171,10 +171,10 @@ struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f);
* struct drm_sched_job - A job to be run by an entity.
*
* @queue_node: used to append this struct to the queue of jobs in an entity.
+ * @list: a job participates in a "pending" and "done" lists.
* @sched: the scheduler instance on which this job is scheduled.
* @s_fence: contains the fences for the scheduling of job.
* @finish_cb: the callback for the finished fence.
- * @node: used to append this struct to the @drm_gpu_scheduler.pending_list.
* @id: a unique id assigned to each job scheduled on the scheduler.
* @karma: increment on every hang caused by this job. If this exceeds the hang
* limit of the scheduler then the job is marked guilty and will not
--
2.29.2.404.ge67fbf927d