Re: [PATCH v4 2/2] Input: cros-ec-keyb - Expose function row physical map to userspace

From: Philip Chen
Date: Wed Jan 13 2021 - 21:02:46 EST


On Tue, Jan 12, 2021 at 10:49 PM Stephen Boyd <swboyd@xxxxxxxxxxxx> wrote:
>
> Quoting Philip Chen (2021-01-12 15:55:28)
> > On Mon, Jan 11, 2021 at 6:24 PM Stephen Boyd <swboyd@xxxxxxxxxxxx> wrote:
> > >
> > > Quoting Philip Chen (2021-01-07 15:42:09)
> > > > The top-row keys in a keyboard usually have dual functionalities.
> > > > E.g. A function key "F1" is also an action key "Browser back".
> > > >
> > > > Therefore, when an application receives an action key code from
> > > > a top-row key press, the application needs to know how to correlate
> > > > the action key code with the function key code and do the conversion
> > > > whenever necessary.
> > > >
> > > > Since the userpace already knows the key scanlines (row/column)
> > > > associated with a received key code. Essentially, the userspace only
> > > > needs a mapping between the key row/column and the matching physical
> > > > location in the top row.
> > > >
> > > > This patch enhances the cros-ec-keyb driver to create such a mapping
> > > > and expose it to userspace in the form of a function-row-physmap
> > > > attribute. The attribute would be a space separated ordered list of
> > > > row/column codes, for the keys in the function row, in a left-to-right
> > > > order.
> > > >
> > > > The attribute will only be present when the device has a custom design
> > > > for the top-row keys.
> > >
> > > Is it documented in Documentation/ABI/?
> > Not yet.
> > Is it proper to add the documentation to `testing/sysfs-driver-input-keyboard`?
>
> Somewhere in testing is fine. I'm not sure if it is a generic proprty
> for all keyboards though? What's the path in sysfs?
I wouldn't say it's generic.
It is available in the keyboard device node only when the board has a
custom top-row keyboard design.
The path in sysfs is something like:
/sys/class/input/input0/device/function_row_physmap, where input0 is
cros_ec.
>
> > >
> > > >
> > > > /**
> > > > * struct cros_ec_keyb - Structure representing EC keyboard device
> > > > *
> > > > @@ -42,6 +44,9 @@
> > > > * @idev: The input device for the matrix keys.
> > > > * @bs_idev: The input device for non-matrix buttons and switches (or NULL).
> > > > * @notifier: interrupt event notifier for transport devices
> > > > + * @function_row_physmap: An array of the encoded rows/columns for the top
> > > > + * row function keys, in an order from left to right
> > > > + * @num_function_row_keys: The number of top row keys in a custom keyboard
> > > > */
> > > > struct cros_ec_keyb {
> > > > unsigned int rows;
> > > > @@ -58,6 +63,9 @@ struct cros_ec_keyb {
> > > > struct input_dev *idev;
> > > > struct input_dev *bs_idev;
> > > > struct notifier_block notifier;
> > > > +
> > > > + u16 function_row_physmap[MAX_NUM_TOP_ROW_KEYS];
> > > > + u8 num_function_row_keys;
> > >
> > > Why not size_t?
> > I usually try to use the minimal required bytes for variables, even
> > for local ones.
> > In this case, we only need one byte for num_function_row_keys.
> > Are there any reasons why size_t is better?
>
> I suppose to indicate that it's an array size. It's not a super strong
> argument but the usage of u8 looks like we're trying to save space in a
> single structure instance (or maybe a couple if there are a few
> keyboards), when for all I know it actually generates worse code because
> it has to do some masking operation on the load from memory when it
> could just load the value directly into a register.
OK, I'll do size_t.
>
> > >
> > > > };
> > > >
> > > > /**
> > > > @@ -587,6 +613,52 @@ static int cros_ec_keyb_register_matrix(struct cros_ec_keyb *ckdev)
> > > > return 0;
> > > > }
> > > >
> > > > +static ssize_t function_row_physmap_show(struct device *dev,
> > > > + struct device_attribute *attr,
> > > > + char *buf)
> > > > +{
> > > > + ssize_t size = 0;
> > > > + u8 i;
> > >
> > > int i? Why u8? Surely the size of a local variable isn't important.
> > The same reason as "u8 num_function_row_keys".
> > Is int better in this case?
>
> Yeah int is better because it's a local variable and nobody cares about
> those extra few bytes.
OK, I'll do int.
>
> > >
> > > > + struct cros_ec_keyb *ckdev = dev_get_drvdata(dev);
> > > > +
> > > > + if (!ckdev->num_function_row_keys)
> > > > + return 0;
> > > > +
> > > > + for (i = 0; i < ckdev->num_function_row_keys; i++)
> > > > + size += scnprintf(buf + size, PAGE_SIZE - size, "%02X ",
> > > > + ckdev->function_row_physmap[i]);
> > > > + size += scnprintf(buf + size, PAGE_SIZE - size, "\n");
> > > > +
> > > > + return size;
> > >
> > > I'd rather see
> > >
> > > ssize_t size = 0;
> > > int i;
> > > struct cros_ec_keyb *ckdev = dev_get_drvdata(dev);
> > > u16 *physmap = ckdev->function_row_physmap;
> > >
> > > for (i = 0; i < ckdev->num_function_row_keys; i++)
> > > size += scnprintf(buf + size, PAGE_SIZE - size,
> > > "%s%02X", size ? " " : "", physmap[i]);
> > >
> > > if (size)
> > > size += scnprintf(buf + size, PAGE_SIZE - size, "\n");
> > >
> > > return size;
> > >
> > > And I wonder if hex_dump_to_buffer() works for this?
> > It seems to work? I'll give it a try.
> > If hex_dump_to_buffer() doesn't work, I'll fall back to the
> > implementation you suggested above.
>
> Ok sounds good.