Re: [PATCH v7] perf stat: Fix wrong skipping for per-die aggregation

From: Jiri Olsa
Date: Wed Jan 20 2021 - 17:31:20 EST


On Mon, Jan 18, 2021 at 12:05:21PM +0800, Jin Yao wrote:

SNIP

> diff --git a/tools/perf/util/stat.c b/tools/perf/util/stat.c
> index 8ce1479c98f0..5aba8fa92386 100644
> --- a/tools/perf/util/stat.c
> +++ b/tools/perf/util/stat.c
> @@ -13,6 +13,7 @@
> #include "evlist.h"
> #include "evsel.h"
> #include "thread_map.h"
> +#include "hashmap.h"
> #include <linux/zalloc.h>
>
> void update_stats(struct stats *stats, u64 val)
> @@ -276,15 +277,27 @@ void evlist__save_aggr_prev_raw_counts(struct evlist *evlist)
> static void zero_per_pkg(struct evsel *counter)
> {
> if (counter->per_pkg_mask)
> - memset(counter->per_pkg_mask, 0, cpu__max_cpu());
> + hashmap__clear(counter->per_pkg_mask);
> +}
> +
> +static size_t pkg_id_hash(const void *key, void *ctx __maybe_unused)
> +{
> + return (size_t)key & 0xffff;
> +}
> +
> +static bool pkg_id_equal(const void *key1, const void *key2,
> + void *ctx __maybe_unused)
> +{
> + return (size_t)key1 == (size_t)key2;
> }
>
> static int check_per_pkg(struct evsel *counter,
> struct perf_counts_values *vals, int cpu, bool *skip)
> {
> - unsigned long *mask = counter->per_pkg_mask;
> + struct hashmap *mask = counter->per_pkg_mask;
> struct perf_cpu_map *cpus = evsel__cpus(counter);
> - int s;
> + int s, d, ret = 0;
> + size_t key;

please use uint32_t to make it obvious

>
> *skip = false;
>
> @@ -295,7 +308,7 @@ static int check_per_pkg(struct evsel *counter,
> return 0;
>
> if (!mask) {
> - mask = zalloc(cpu__max_cpu());
> + mask = hashmap__new(pkg_id_hash, pkg_id_equal, NULL);
> if (!mask)
> return -ENOMEM;
>
> @@ -317,8 +330,21 @@ static int check_per_pkg(struct evsel *counter,
> if (s < 0)
> return -1;
>
> - *skip = test_and_set_bit(s, mask) == 1;
> - return 0;
> + /*
> + * On multi-die system, die_id > 0. On no-die system, die_id = 0.
> + * We use hashmap(socket, die) to check the used socket+die pair.
> + */
> + d = cpu_map__get_die(cpus, cpu, NULL).die;
> + if (d < 0)
> + return -1;
> +
> + key = (size_t)d << 16 | s;

I'm not sure about the socket number bounds, but I guess we should at
least check that it's not over the limit

how hard would it be to allocate key values and keep the uint64_t?

thanks,
jirka