Re: [PATCH v3 5/9] drm/msm: Add deadline based boost support

From: Daniel Vetter
Date: Wed Sep 08 2021 - 13:48:39 EST


On Fri, Sep 03, 2021 at 11:47:56AM -0700, Rob Clark wrote:
> From: Rob Clark <robdclark@xxxxxxxxxxxx>
>
> Signed-off-by: Rob Clark <robdclark@xxxxxxxxxxxx>

Why do you need a kthread_work here? Is this just to make sure you're
running at realtime prio? Maybe a comment to that effect would be good.
-Daniel

> ---
> drivers/gpu/drm/msm/msm_fence.c | 76 +++++++++++++++++++++++++++
> drivers/gpu/drm/msm/msm_fence.h | 20 +++++++
> drivers/gpu/drm/msm/msm_gpu.h | 1 +
> drivers/gpu/drm/msm/msm_gpu_devfreq.c | 20 +++++++
> 4 files changed, 117 insertions(+)
>
> diff --git a/drivers/gpu/drm/msm/msm_fence.c b/drivers/gpu/drm/msm/msm_fence.c
> index f2cece542c3f..67c2a96e1c85 100644
> --- a/drivers/gpu/drm/msm/msm_fence.c
> +++ b/drivers/gpu/drm/msm/msm_fence.c
> @@ -8,6 +8,37 @@
>
> #include "msm_drv.h"
> #include "msm_fence.h"
> +#include "msm_gpu.h"
> +
> +static inline bool fence_completed(struct msm_fence_context *fctx, uint32_t fence);
> +
> +static struct msm_gpu *fctx2gpu(struct msm_fence_context *fctx)
> +{
> + struct msm_drm_private *priv = fctx->dev->dev_private;
> + return priv->gpu;
> +}
> +
> +static enum hrtimer_restart deadline_timer(struct hrtimer *t)
> +{
> + struct msm_fence_context *fctx = container_of(t,
> + struct msm_fence_context, deadline_timer);
> +
> + kthread_queue_work(fctx2gpu(fctx)->worker, &fctx->deadline_work);
> +
> + return HRTIMER_NORESTART;
> +}
> +
> +static void deadline_work(struct kthread_work *work)
> +{
> + struct msm_fence_context *fctx = container_of(work,
> + struct msm_fence_context, deadline_work);
> +
> + /* If deadline fence has already passed, nothing to do: */
> + if (fence_completed(fctx, fctx->next_deadline_fence))
> + return;
> +
> + msm_devfreq_boost(fctx2gpu(fctx), 2);
> +}
>
>
> struct msm_fence_context *
> @@ -26,6 +57,13 @@ msm_fence_context_alloc(struct drm_device *dev, volatile uint32_t *fenceptr,
> fctx->fenceptr = fenceptr;
> spin_lock_init(&fctx->spinlock);
>
> + hrtimer_init(&fctx->deadline_timer, CLOCK_MONOTONIC, HRTIMER_MODE_ABS);
> + fctx->deadline_timer.function = deadline_timer;
> +
> + kthread_init_work(&fctx->deadline_work, deadline_work);
> +
> + fctx->next_deadline = ktime_get();
> +
> return fctx;
> }
>
> @@ -49,6 +87,8 @@ void msm_update_fence(struct msm_fence_context *fctx, uint32_t fence)
> {
> spin_lock(&fctx->spinlock);
> fctx->completed_fence = max(fence, fctx->completed_fence);
> + if (fence_completed(fctx, fctx->next_deadline_fence))
> + hrtimer_cancel(&fctx->deadline_timer);
> spin_unlock(&fctx->spinlock);
> }
>
> @@ -79,10 +119,46 @@ static bool msm_fence_signaled(struct dma_fence *fence)
> return fence_completed(f->fctx, f->base.seqno);
> }
>
> +static void msm_fence_set_deadline(struct dma_fence *fence, ktime_t deadline)
> +{
> + struct msm_fence *f = to_msm_fence(fence);
> + struct msm_fence_context *fctx = f->fctx;
> + unsigned long flags;
> + ktime_t now;
> +
> + spin_lock_irqsave(&fctx->spinlock, flags);
> + now = ktime_get();
> +
> + if (ktime_after(now, fctx->next_deadline) ||
> + ktime_before(deadline, fctx->next_deadline)) {
> + fctx->next_deadline = deadline;
> + fctx->next_deadline_fence =
> + max(fctx->next_deadline_fence, (uint32_t)fence->seqno);
> +
> + /*
> + * Set timer to trigger boost 3ms before deadline, or
> + * if we are already less than 3ms before the deadline
> + * schedule boost work immediately.
> + */
> + deadline = ktime_sub(deadline, ms_to_ktime(3));
> +
> + if (ktime_after(now, deadline)) {
> + kthread_queue_work(fctx2gpu(fctx)->worker,
> + &fctx->deadline_work);
> + } else {
> + hrtimer_start(&fctx->deadline_timer, deadline,
> + HRTIMER_MODE_ABS);
> + }
> + }
> +
> + spin_unlock_irqrestore(&fctx->spinlock, flags);
> +}
> +
> static const struct dma_fence_ops msm_fence_ops = {
> .get_driver_name = msm_fence_get_driver_name,
> .get_timeline_name = msm_fence_get_timeline_name,
> .signaled = msm_fence_signaled,
> + .set_deadline = msm_fence_set_deadline,
> };
>
> struct dma_fence *
> diff --git a/drivers/gpu/drm/msm/msm_fence.h b/drivers/gpu/drm/msm/msm_fence.h
> index 4783db528bcc..d34e853c555a 100644
> --- a/drivers/gpu/drm/msm/msm_fence.h
> +++ b/drivers/gpu/drm/msm/msm_fence.h
> @@ -50,6 +50,26 @@ struct msm_fence_context {
> volatile uint32_t *fenceptr;
>
> spinlock_t spinlock;
> +
> + /*
> + * TODO this doesn't really deal with multiple deadlines, like
> + * if userspace got multiple frames ahead.. OTOH atomic updates
> + * don't queue, so maybe that is ok
> + */
> +
> + /** next_deadline: Time of next deadline */
> + ktime_t next_deadline;
> +
> + /**
> + * next_deadline_fence:
> + *
> + * Fence value for next pending deadline. The deadline timer is
> + * canceled when this fence is signaled.
> + */
> + uint32_t next_deadline_fence;
> +
> + struct hrtimer deadline_timer;
> + struct kthread_work deadline_work;
> };
>
> struct msm_fence_context * msm_fence_context_alloc(struct drm_device *dev,
> diff --git a/drivers/gpu/drm/msm/msm_gpu.h b/drivers/gpu/drm/msm/msm_gpu.h
> index 0e4b45bff2e6..e031c9b495ed 100644
> --- a/drivers/gpu/drm/msm/msm_gpu.h
> +++ b/drivers/gpu/drm/msm/msm_gpu.h
> @@ -425,6 +425,7 @@ void msm_devfreq_init(struct msm_gpu *gpu);
> void msm_devfreq_cleanup(struct msm_gpu *gpu);
> void msm_devfreq_resume(struct msm_gpu *gpu);
> void msm_devfreq_suspend(struct msm_gpu *gpu);
> +void msm_devfreq_boost(struct msm_gpu *gpu, unsigned factor);
> void msm_devfreq_active(struct msm_gpu *gpu);
> void msm_devfreq_idle(struct msm_gpu *gpu);
>
> diff --git a/drivers/gpu/drm/msm/msm_gpu_devfreq.c b/drivers/gpu/drm/msm/msm_gpu_devfreq.c
> index 0a1ee20296a2..8a8d7b9028a3 100644
> --- a/drivers/gpu/drm/msm/msm_gpu_devfreq.c
> +++ b/drivers/gpu/drm/msm/msm_gpu_devfreq.c
> @@ -144,6 +144,26 @@ void msm_devfreq_suspend(struct msm_gpu *gpu)
> devfreq_suspend_device(gpu->devfreq.devfreq);
> }
>
> +void msm_devfreq_boost(struct msm_gpu *gpu, unsigned factor)
> +{
> + struct msm_gpu_devfreq *df = &gpu->devfreq;
> + unsigned long freq;
> +
> + /*
> + * Hold devfreq lock to synchronize with get_dev_status()/
> + * target() callbacks
> + */
> + mutex_lock(&df->devfreq->lock);
> +
> + freq = get_freq(gpu);
> +
> + freq *= factor;
> +
> + msm_devfreq_target(&gpu->pdev->dev, &freq, 0);
> +
> + mutex_unlock(&df->devfreq->lock);
> +}
> +
> void msm_devfreq_active(struct msm_gpu *gpu)
> {
> struct msm_gpu_devfreq *df = &gpu->devfreq;
> --
> 2.31.1
>

--
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch