Re: [PATCH] lib/fonts: Allow to select fonts for drm_panic

From: Daniel Vetter
Date: Tue Apr 30 2024 - 08:59:17 EST


On Fri, Apr 19, 2024 at 03:20:19PM +0200, Jocelyn Falempe wrote:
> drm_panic has been introduced recently, and uses the same fonts as
> FRAMEBUFFER_CONSOLE.
>
> Signed-off-by: Jocelyn Falempe <jfalempe@xxxxxxxxxx>

Acked-by: Daniel Vetter <daniel.vetter@xxxxxxxx>

lib/fonts/ doesn't seem to have a designated maintainer, so please push
this through drm-misc.

Thanks, Sima
> ---
> lib/fonts/Kconfig | 20 ++++++++++----------
> 1 file changed, 10 insertions(+), 10 deletions(-)
>
> diff --git a/lib/fonts/Kconfig b/lib/fonts/Kconfig
> index 7e945fdcbf11..befcb463f738 100644
> --- a/lib/fonts/Kconfig
> +++ b/lib/fonts/Kconfig
> @@ -10,7 +10,7 @@ if FONT_SUPPORT
>
> config FONTS
> bool "Select compiled-in fonts"
> - depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
> + depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE || DRM_PANIC
> help
> Say Y here if you would like to use fonts other than the default
> your frame buffer console usually use.
> @@ -23,7 +23,7 @@ config FONTS
>
> config FONT_8x8
> bool "VGA 8x8 font" if FONTS
> - depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
> + depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE || DRM_PANIC
> default y if !SPARC && !FONTS
> help
> This is the "high resolution" font for the VGA frame buffer (the one
> @@ -46,7 +46,7 @@ config FONT_8x16
>
> config FONT_6x11
> bool "Mac console 6x11 font (not supported by all drivers)" if FONTS
> - depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
> + depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE || DRM_PANIC
> default y if !SPARC && !FONTS && MAC
> help
> Small console font with Macintosh-style high-half glyphs. Some Mac
> @@ -54,7 +54,7 @@ config FONT_6x11
>
> config FONT_7x14
> bool "console 7x14 font (not supported by all drivers)" if FONTS
> - depends on FRAMEBUFFER_CONSOLE
> + depends on FRAMEBUFFER_CONSOLE || DRM_PANIC
> help
> Console font with characters just a bit smaller than the default.
> If the standard 8x16 font is a little too big for you, say Y.
> @@ -62,7 +62,7 @@ config FONT_7x14
>
> config FONT_PEARL_8x8
> bool "Pearl (old m68k) console 8x8 font" if FONTS
> - depends on FRAMEBUFFER_CONSOLE
> + depends on FRAMEBUFFER_CONSOLE || DRM_PANIC
> default y if !SPARC && !FONTS && AMIGA
> help
> Small console font with PC-style control-character and high-half
> @@ -70,7 +70,7 @@ config FONT_PEARL_8x8
>
> config FONT_ACORN_8x8
> bool "Acorn console 8x8 font" if FONTS
> - depends on FRAMEBUFFER_CONSOLE
> + depends on FRAMEBUFFER_CONSOLE || DRM_PANIC
> default y if !SPARC && !FONTS && ARM && ARCH_ACORN
> help
> Small console font with PC-style control characters and high-half
> @@ -90,7 +90,7 @@ config FONT_6x10
>
> config FONT_10x18
> bool "console 10x18 font (not supported by all drivers)" if FONTS
> - depends on FRAMEBUFFER_CONSOLE
> + depends on FRAMEBUFFER_CONSOLE || DRM_PANIC
> help
> This is a high resolution console font for machines with very
> big letters. It fits between the sun 12x22 and the normal 8x16 font.
> @@ -105,7 +105,7 @@ config FONT_SUN8x16
>
> config FONT_SUN12x22
> bool "Sparc console 12x22 font (not supported by all drivers)"
> - depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC)
> + depends on (FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC)) || DRM_PANIC
> help
> This is the high resolution console font for Sun machines with very
> big letters (like the letters used in the SPARC PROM). If the
> @@ -113,7 +113,7 @@ config FONT_SUN12x22
>
> config FONT_TER16x32
> bool "Terminus 16x32 font (not supported by all drivers)"
> - depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC)
> + depends on (FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC)) || DRM_PANIC
> help
> Terminus Font is a clean, fixed width bitmap font, designed
> for long (8 and more hours per day) work with computers.
> @@ -122,7 +122,7 @@ config FONT_TER16x32
>
> config FONT_6x8
> bool "OLED 6x8 font" if FONTS
> - depends on FRAMEBUFFER_CONSOLE
> + depends on FRAMEBUFFER_CONSOLE || DRM_PANIC
> help
> This font is useful for small displays (OLED).
>
>
> base-commit: a35e92ef04c07bd473404b9b73d489aea19a60a8
> --
> 2.44.0
>

--
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch