Re: 2.0, loggings, cpu quotas, 2.1 issues, etc.

Alan Cox (alan@lxorguk.ukuu.org.uk)
Wed, 12 Jun 1996 22:48:33 +0100 (BST)


> But as far as I know the CPU time used isn't inherited by the children,
> i.e. a malicious user can still fork-bomb, and get as much CPU
> time as he likes.

Indeed. The original AberMUD 3 game I wrote caught SIGXCPU for the soft kill
and forked off a child to continue the job then slept.. 8)