Re: Updated PSS sound card CDROM port enabler plus SoundBlaster Emulation

Anthony Barbachan (barbacha@trill.cis.fordham.edu)
Thu, 23 Apr 1998 00:35:42 -0400


-----Original Message-----
From: Thomas Sailer <sailer@ife.ee.ethz.ch>
To: barbacha@trill.cis.fordham.edu <barbacha@trill.cis.fordham.edu>
Cc: linux-kernel@vger.rutgers.edu <linux-kernel@vger.rutgers.edu>; Alan Cox
<alan@lxorguk.ukuu.org.uk>
Date: Wednesday, April 22, 1998 4:41 AM
Subject: Re: Updated PSS sound card CDROM port enabler plus SoundBlaster
Emulation

>> Both the code to enable the CDROM port and the code that enables
>> the SoundBlaster Emulation is now fully selectable in 'make menuconfig'.
>> If a user doesn't want either section of code included in his customized
>> sound driver then he can just leave the new options unselected. When the
>> option is unselected the associated code is not compiled into the driver
>> as it is surrounded by an #ifdef ... #endif block. And we probably do
>
>Still, we gain yet another config option that does not give us anything
>new.

What about the access to the CDROM port, previously disabled.

>Note that SB emulation/WSS are exclusive. By using SB emulation
>while WSS is going on, you make WSS unaccessible underneath the WSS
>driver,
>which is not good.
>
>
>> have "legacy DOS games" to support as, according to DOSemu's
>> documentation, some DOS games run under DOSemu. If this is true then I
am
>
>This is not true. DOSemu does its own SB emulation on top of the OSS
>API,
>so we do not gain anything even for DOSemu. (Besides, we want
>to run legacy apps in DOSemu even on soundcards that do not have a SB
>emulation, such as Ensoniq's AudioPCI, therefore it's a good thing
>DOSemu has its own emulation).
>
>Tom
>
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