A correct malloc must return memory aligned for any C data type. That
usually means double, and for 32bit machines that tends to imply 8 bytes.
(I've written mallocs with 4byte alignment, and regretted it:-)
kmalloc (getting back on topic) doesn't need to consider floating types,
but probably does anyhow. If you need a pool of highly aligned objects,
might I suggess getting a few pages and writing a simple fixed-size-object
allocator?
-- Steve Williams "The woods are lovely, dark and deep. steve@icarus.com But I have promises to keep, steve@picturel.com and lines to code before I sleep, http://www.picturel.com And lines to code before I sleep."
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