Like using GS as the Graphical Segment for a video
linear framebuffer ?
Variable size protected memory, with MMIO registers,
and traps to emulate in software the accelerated boards -
dual head using FS also... or reserve it for sound.
With (real) video arriving, those two boards will need
quite a lot of memory (buffering hardware MPEG) - so the
OS could support 3*4Gbytes = 12 Gbytes (commercial numbers!).
Just a probably dummy idea,
Etienne.
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