Re: compiling for non-VGA

Pavel Machek (pavel@bug.ucw.cz)
Thu, 15 Oct 1998 02:00:55 +0200


Hi!

> I've been trying to compile a 2.1.12x (x=0|3) kernel on a 386 with a
> hercules monochrome card, but the thing crashes when it gets to compile
> videosomething.c (I'll include full description if the problem isn't as
> obvious as I think it probably is---I didn't copy them when it happened
> and it takes to long, over 2 hours). I end up having to include what I
> understand to be code for VGA support, the problem only arises when I
> remove the VGA console thing, and adding a 1-bit framebuffer device
> doesn't change a thing (should it?)

Just include code for VGA support, and it will work. Do NOT try to
tell kernel it is hercules.
Pavel

-- 
I'm really pavel@atrey.karlin.mff.cuni.cz. 	   Pavel
Look at http://atrey.karlin.mff.cuni.cz/~pavel/ ;-).

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