> Intel SMP runs lockstep off the same clock, and we actually rely on
> that in kernel right now
so both clocks are always in sync? Normally I would assume they are,
but we can trivially make them far apart (set the lower 32-bits of
the current tsc to ~0 or somesuch).
still, if we play those games and things break, we only have
ourselves to blame...
-cw
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