Re: keyboard scancodes

Martin Mares (mj@suse.cz)
Sat, 11 Dec 1999 23:29:30 +0100


Hello,

> As does the framebufer console system. The problem is higher up console
> limited design hinders true multihead support. I have seen your work
> before. Its just I have been busy rewriting the fbdev API and rewriting
> linux SGI direct rendering engine. So I haven't had the time to get a good
> look at this. Sometime in the near future the fbdev team and your input
> team need to come together to forge a new console system.

The console driver itself can be changed to support multihead very easily
(except for a few places like console blanking it's sufficient to redefine
the IS_FG and IS_VISIBLE macros), but the console ioctl's and fbcon need
some serious work since they expect only one console can be active at a time.

Vojtech's input patches contain some parts of my multihead console work,
but since then I didn't have enough free time to continue... :(

Have a nice fortnight

-- 
Martin `MJ' Mares <mj@ucw.cz> <mj@suse.cz> http://atrey.karlin.mff.cuni.cz/~mj/
"I love complete delivery - with the screwdriver."

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