Re: disabling Intel PSN

H. Peter Anvin (hpa@transmeta.com)
17 Dec 1999 12:02:36 -0800


Followup to: <Pine.LNX.4.05.9912170550101.24762-100000@ns.snowman.net>
By author: Stephen Frost <sfrost@ns.snowman.net>
In newsgroup: linux.dev.kernel
> >
> > What you describe is roughly equivalent to storing the 24 extra bytes
> > in a local file or in a hacked copy of the ssh program itself.
>
> Which actually decreases security because it's no longer just in
> your head. :) This means that a bad guy can learn part of your pass-
> phrase, and with that have a potentionally easier time figuring out the
> rest.
>

That's not true. It only decreases security if you make the manual
part of the passphrase correspondingly shorter. As an *addition*, it
increases security. As a *replacement*, it decreases security.

However, the main reason I can see for allowing the PSN to be enabled
would be (a) asset tracking, (b) identifying a system among some set
of "dumb" nodes on an non-Ethernet network (e.g. dialin) -- this lets
all systems be cloned identically, reducing cost; (c) licensing.
Although I personally disagree with (c), if a company has a product I
want I'd rather see them make it available on Linux with a dumb
license rather than not offer it at all.

-hpa

-- 
<hpa@transmeta.com> at work, <hpa@zytor.com> in private!
"Unix gives you enough rope to shoot yourself in the foot."

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