Re: Thread-private mappings and graphics (was Re: Per-Processor Data

stano@trillian.eunet.sk (kernel@mail.intercomp-sys.com)
Sun, 19 Dec 1999 11:58:25 -0500 (EST)


They're talking to NVidia (according to my sources)

Small tip: T&L didn't came from the thin air :)

Hetz

On Wed, 15 Dec 1999, Linus Torvalds wrote:

>
>
> On Wed, 15 Dec 1999, David S. Miller wrote:
> >
> > Most commodity 3D graphics hardware these days [ ... ]
>
> Look out when you're condescending.
>
> Commodity hardware is where it is at when it comes to 3D. Forget about CAD
> work etc - 3D is all about games, and probably always will be. It's just a
> fact that the game market is about a million times larger than the
> traditional 3D market ever was, and as a result they have more resources.
>
> It's the i386 all over again. The "non-professional" 3D solutions are
> already getting level with the "professional" ones.
>
> How much do you wan to be that SGIis already talking to 3dlabs or Nvidia?
>
> Linus
>
>
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