Re: [PATCH cgroup/for-next 1/3] cgroup: remove redundancy online_cnt

From: Chen Ridong
Date: Tue Aug 26 2025 - 20:54:27 EST




On 2025/8/26 22:14, Michal Koutný wrote:
> Hello Ridong.
>
> On Tue, Aug 26, 2025 at 03:40:20AM +0000, Chen Ridong <chenridong@xxxxxxxxxxxxxxx> wrote:
>> @@ -5949,7 +5944,7 @@ static void css_killed_work_fn(struct work_struct *work)
>> css_put(css);
>> /* @css can't go away while we're holding cgroup_mutex */
>> css = css->parent;
>> - } while (css && atomic_dec_and_test(&css->online_cnt));
>> + } while (css && css_is_dying(css) && !css->nr_descendants);
>
> Here it's OK...
>
>>
>> cgroup_unlock();
>> }
>> @@ -5960,7 +5955,7 @@ static void css_killed_ref_fn(struct percpu_ref *ref)
>> struct cgroup_subsys_state *css =
>> container_of(ref, struct cgroup_subsys_state, refcnt);
>>
>> - if (atomic_dec_and_test(&css->online_cnt)) {
>> + if (!css->nr_descendants) {
>> INIT_WORK(&css->destroy_work, css_killed_work_fn);
>> queue_work(cgroup_offline_wq, &css->destroy_work);
>> }
>
> ... but here in percpu_ref's confirm callback you're accessing
> nr_descendants without cgroup_mutex where the atomic would have
> prevented the data race.
>

Thank you very much, Michal, I miss this case.

> Also the semantics of online_cnt and nr_descendants is slightly
> different -- killed vs offlined. Or can you add a description why
> they're same (after workqueue split)?
>

The nr_descendants value does not include the dying CSS; it only reflects the number of currently
living descendants. Moreover, a CSS can only be taken offline when no living CSS remains. Therefore,
I believe the online_cnt is no longer necessary. This is unrelated to workqueue splitting.

--
Best regards,
Ridong