Re: [PATCH v1 2/2] rust: Add read_poll_timeout_atomic function

From: Danilo Krummrich
Date: Wed Aug 27 2025 - 08:19:30 EST


On Wed Aug 27, 2025 at 2:14 PM CEST, Daniel Almeida wrote:
> Hi Danilo,
>
> […}
>
>>
>> Actually, let me put it in other words:
>>
>> let val = read_poll_timeout_atomic(
>> || {
>> // Fetch the offset to read from from the HW.
>> let offset = io.read32(0x1000);
>>
>> // HW needs a break for some odd reason.
>> udelay(100);
>>
>> // Read the actual value.
>> io.try_read32(offset)
>> },
>> |val: &u32| *val == HW_READY,
>> Delta::from_micros(0), // No delay, keep spinning.
>> Delta::from_millis(10), // Timeout after 10ms.
>> )?;
>>
>> Seems like a fairly reasonable usage without knowing the implementation details
>> of read_poll_timeout_atomic(), right?
>>
>> Except that if the hardware does not become ready, this will spin for 16.67
>> *minutes* -- in atomic context. Instead of the 10ms the user would expect.
>>
>> This would be way less error prone if we do not provide a timeout value, but a
>> retry count.
>>
>>> Instead, I think it makes much more sense to provide a retry count as function
>>> argument, such that the user can specify "I want a dealy of 100us, try it 100
>>> times".
>>>
>>> This way it is transparent to the caller that the timeout may be significantly
>>> more than 10ms depending on the user's implementation.
>>>
>>> As for doing this in C vs Rust: I don't think things have to align in every
>>> implementation detail. If we can improve things on the Rust side from the
>>> get-go, we should not stop ourselves from doing so, just because a similar C
>>> implementation is hard to refactor, due to having a lot of users already.
>
> I must say I do not follow. Can you expand yet some more on this?

Sure, but it would help if you could clarify which aspect you want me to expand
on. :)