[PATCH v3 1/2] ALSA: control: tidy up whitespaces

From: Maciej Strozek

Date: Tue Mar 03 2026 - 09:59:16 EST


Clean up trailing whitespaces by the way of changing card components array.

Signed-off-by: Maciej Strozek <mstrozek@xxxxxxxxxxxxxxxxxxxxx>
---
sound/core/control_compat.c | 2 +-
sound/core/init.c | 4 ++--
2 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/sound/core/control_compat.c b/sound/core/control_compat.c
index 16bc80555f26..4ad571087ff5 100644
--- a/sound/core/control_compat.c
+++ b/sound/core/control_compat.c
@@ -417,7 +417,7 @@ static int snd_ctl_elem_add_compat(struct snd_ctl_file *file,
break;
}
return snd_ctl_elem_add(file, data, replace);
-}
+}

enum {
SNDRV_CTL_IOCTL_ELEM_LIST32 = _IOWR('U', 0x10, struct snd_ctl_elem_list32),
diff --git a/sound/core/init.c b/sound/core/init.c
index 0c316189e947..593c05895e11 100644
--- a/sound/core/init.c
+++ b/sound/core/init.c
@@ -722,7 +722,7 @@ static void snd_card_set_id_no_lock(struct snd_card *card, const char *src,
int len, loops;
bool is_default = false;
char *id;
-
+
copy_valid_id_string(card, src, nid);
id = card->id;

@@ -1031,7 +1031,7 @@ int __init snd_card_info_init(void)
*
* Return: Zero otherwise a negative error code.
*/
-
+
int snd_component_add(struct snd_card *card, const char *component)
{
char *ptr;
--
2.48.1