[PATCH 5/8] staging: sm750fb: remove unused memory arbitration register definitions

From: Gabriel Windlin

Date: Tue Mar 03 2026 - 18:26:23 EST


The LOCALMEM_ARBITRATION and PCIMEM_ARBITRATION register macros defined
in ddk750_reg.h are not referenced anywhere in the driver. Remove them
to reduce dead code as noted in the TODO file.

Signed-off-by: Gabriel Windlin <gawindlin@xxxxxxxxx>
---
drivers/staging/sm750fb/ddk750_reg.h | 132 ---------------------------
1 file changed, 132 deletions(-)

diff --git a/drivers/staging/sm750fb/ddk750_reg.h b/drivers/staging/sm750fb/ddk750_reg.h
index 24e826c31721..dd1d67fb9856 100644
--- a/drivers/staging/sm750fb/ddk750_reg.h
+++ b/drivers/staging/sm750fb/ddk750_reg.h
@@ -77,138 +77,6 @@

#define GPIO_MUX 0x000008

-#define LOCALMEM_ARBITRATION 0x00000C
-#define LOCALMEM_ARBITRATION_ROTATE BIT(28)
-#define LOCALMEM_ARBITRATION_VGA_MASK (0x7 << 24)
-#define LOCALMEM_ARBITRATION_VGA_OFF (0x0 << 24)
-#define LOCALMEM_ARBITRATION_VGA_PRIORITY_1 (0x1 << 24)
-#define LOCALMEM_ARBITRATION_VGA_PRIORITY_2 (0x2 << 24)
-#define LOCALMEM_ARBITRATION_VGA_PRIORITY_3 (0x3 << 24)
-#define LOCALMEM_ARBITRATION_VGA_PRIORITY_4 (0x4 << 24)
-#define LOCALMEM_ARBITRATION_VGA_PRIORITY_5 (0x5 << 24)
-#define LOCALMEM_ARBITRATION_VGA_PRIORITY_6 (0x6 << 24)
-#define LOCALMEM_ARBITRATION_VGA_PRIORITY_7 (0x7 << 24)
-#define LOCALMEM_ARBITRATION_DMA_MASK (0x7 << 20)
-#define LOCALMEM_ARBITRATION_DMA_OFF (0x0 << 20)
-#define LOCALMEM_ARBITRATION_DMA_PRIORITY_1 (0x1 << 20)
-#define LOCALMEM_ARBITRATION_DMA_PRIORITY_2 (0x2 << 20)
-#define LOCALMEM_ARBITRATION_DMA_PRIORITY_3 (0x3 << 20)
-#define LOCALMEM_ARBITRATION_DMA_PRIORITY_4 (0x4 << 20)
-#define LOCALMEM_ARBITRATION_DMA_PRIORITY_5 (0x5 << 20)
-#define LOCALMEM_ARBITRATION_DMA_PRIORITY_6 (0x6 << 20)
-#define LOCALMEM_ARBITRATION_DMA_PRIORITY_7 (0x7 << 20)
-#define LOCALMEM_ARBITRATION_ZVPORT1_MASK (0x7 << 16)
-#define LOCALMEM_ARBITRATION_ZVPORT1_OFF (0x0 << 16)
-#define LOCALMEM_ARBITRATION_ZVPORT1_PRIORITY_1 (0x1 << 16)
-#define LOCALMEM_ARBITRATION_ZVPORT1_PRIORITY_2 (0x2 << 16)
-#define LOCALMEM_ARBITRATION_ZVPORT1_PRIORITY_3 (0x3 << 16)
-#define LOCALMEM_ARBITRATION_ZVPORT1_PRIORITY_4 (0x4 << 16)
-#define LOCALMEM_ARBITRATION_ZVPORT1_PRIORITY_5 (0x5 << 16)
-#define LOCALMEM_ARBITRATION_ZVPORT1_PRIORITY_6 (0x6 << 16)
-#define LOCALMEM_ARBITRATION_ZVPORT1_PRIORITY_7 (0x7 << 16)
-#define LOCALMEM_ARBITRATION_ZVPORT0_MASK (0x7 << 12)
-#define LOCALMEM_ARBITRATION_ZVPORT0_OFF (0x0 << 12)
-#define LOCALMEM_ARBITRATION_ZVPORT0_PRIORITY_1 (0x1 << 12)
-#define LOCALMEM_ARBITRATION_ZVPORT0_PRIORITY_2 (0x2 << 12)
-#define LOCALMEM_ARBITRATION_ZVPORT0_PRIORITY_3 (0x3 << 12)
-#define LOCALMEM_ARBITRATION_ZVPORT0_PRIORITY_4 (0x4 << 12)
-#define LOCALMEM_ARBITRATION_ZVPORT0_PRIORITY_5 (0x5 << 12)
-#define LOCALMEM_ARBITRATION_ZVPORT0_PRIORITY_6 (0x6 << 12)
-#define LOCALMEM_ARBITRATION_ZVPORT0_PRIORITY_7 (0x7 << 12)
-#define LOCALMEM_ARBITRATION_VIDEO_MASK (0x7 << 8)
-#define LOCALMEM_ARBITRATION_VIDEO_OFF (0x0 << 8)
-#define LOCALMEM_ARBITRATION_VIDEO_PRIORITY_1 (0x1 << 8)
-#define LOCALMEM_ARBITRATION_VIDEO_PRIORITY_2 (0x2 << 8)
-#define LOCALMEM_ARBITRATION_VIDEO_PRIORITY_3 (0x3 << 8)
-#define LOCALMEM_ARBITRATION_VIDEO_PRIORITY_4 (0x4 << 8)
-#define LOCALMEM_ARBITRATION_VIDEO_PRIORITY_5 (0x5 << 8)
-#define LOCALMEM_ARBITRATION_VIDEO_PRIORITY_6 (0x6 << 8)
-#define LOCALMEM_ARBITRATION_VIDEO_PRIORITY_7 (0x7 << 8)
-#define LOCALMEM_ARBITRATION_PANEL_MASK (0x7 << 4)
-#define LOCALMEM_ARBITRATION_PANEL_OFF (0x0 << 4)
-#define LOCALMEM_ARBITRATION_PANEL_PRIORITY_1 (0x1 << 4)
-#define LOCALMEM_ARBITRATION_PANEL_PRIORITY_2 (0x2 << 4)
-#define LOCALMEM_ARBITRATION_PANEL_PRIORITY_3 (0x3 << 4)
-#define LOCALMEM_ARBITRATION_PANEL_PRIORITY_4 (0x4 << 4)
-#define LOCALMEM_ARBITRATION_PANEL_PRIORITY_5 (0x5 << 4)
-#define LOCALMEM_ARBITRATION_PANEL_PRIORITY_6 (0x6 << 4)
-#define LOCALMEM_ARBITRATION_PANEL_PRIORITY_7 (0x7 << 4)
-#define LOCALMEM_ARBITRATION_CRT_MASK 0x7
-#define LOCALMEM_ARBITRATION_CRT_OFF 0x0
-#define LOCALMEM_ARBITRATION_CRT_PRIORITY_1 0x1
-#define LOCALMEM_ARBITRATION_CRT_PRIORITY_2 0x2
-#define LOCALMEM_ARBITRATION_CRT_PRIORITY_3 0x3
-#define LOCALMEM_ARBITRATION_CRT_PRIORITY_4 0x4
-#define LOCALMEM_ARBITRATION_CRT_PRIORITY_5 0x5
-#define LOCALMEM_ARBITRATION_CRT_PRIORITY_6 0x6
-#define LOCALMEM_ARBITRATION_CRT_PRIORITY_7 0x7
-
-#define PCIMEM_ARBITRATION 0x000010
-#define PCIMEM_ARBITRATION_ROTATE BIT(28)
-#define PCIMEM_ARBITRATION_VGA_MASK (0x7 << 24)
-#define PCIMEM_ARBITRATION_VGA_OFF (0x0 << 24)
-#define PCIMEM_ARBITRATION_VGA_PRIORITY_1 (0x1 << 24)
-#define PCIMEM_ARBITRATION_VGA_PRIORITY_2 (0x2 << 24)
-#define PCIMEM_ARBITRATION_VGA_PRIORITY_3 (0x3 << 24)
-#define PCIMEM_ARBITRATION_VGA_PRIORITY_4 (0x4 << 24)
-#define PCIMEM_ARBITRATION_VGA_PRIORITY_5 (0x5 << 24)
-#define PCIMEM_ARBITRATION_VGA_PRIORITY_6 (0x6 << 24)
-#define PCIMEM_ARBITRATION_VGA_PRIORITY_7 (0x7 << 24)
-#define PCIMEM_ARBITRATION_DMA_MASK (0x7 << 20)
-#define PCIMEM_ARBITRATION_DMA_OFF (0x0 << 20)
-#define PCIMEM_ARBITRATION_DMA_PRIORITY_1 (0x1 << 20)
-#define PCIMEM_ARBITRATION_DMA_PRIORITY_2 (0x2 << 20)
-#define PCIMEM_ARBITRATION_DMA_PRIORITY_3 (0x3 << 20)
-#define PCIMEM_ARBITRATION_DMA_PRIORITY_4 (0x4 << 20)
-#define PCIMEM_ARBITRATION_DMA_PRIORITY_5 (0x5 << 20)
-#define PCIMEM_ARBITRATION_DMA_PRIORITY_6 (0x6 << 20)
-#define PCIMEM_ARBITRATION_DMA_PRIORITY_7 (0x7 << 20)
-#define PCIMEM_ARBITRATION_ZVPORT1_MASK (0x7 << 16)
-#define PCIMEM_ARBITRATION_ZVPORT1_OFF (0x0 << 16)
-#define PCIMEM_ARBITRATION_ZVPORT1_PRIORITY_1 (0x1 << 16)
-#define PCIMEM_ARBITRATION_ZVPORT1_PRIORITY_2 (0x2 << 16)
-#define PCIMEM_ARBITRATION_ZVPORT1_PRIORITY_3 (0x3 << 16)
-#define PCIMEM_ARBITRATION_ZVPORT1_PRIORITY_4 (0x4 << 16)
-#define PCIMEM_ARBITRATION_ZVPORT1_PRIORITY_5 (0x5 << 16)
-#define PCIMEM_ARBITRATION_ZVPORT1_PRIORITY_6 (0x6 << 16)
-#define PCIMEM_ARBITRATION_ZVPORT1_PRIORITY_7 (0x7 << 16)
-#define PCIMEM_ARBITRATION_ZVPORT0_MASK (0x7 << 12)
-#define PCIMEM_ARBITRATION_ZVPORT0_OFF (0x0 << 12)
-#define PCIMEM_ARBITRATION_ZVPORT0_PRIORITY_1 (0x1 << 12)
-#define PCIMEM_ARBITRATION_ZVPORT0_PRIORITY_2 (0x2 << 12)
-#define PCIMEM_ARBITRATION_ZVPORT0_PRIORITY_3 (0x3 << 12)
-#define PCIMEM_ARBITRATION_ZVPORT0_PRIORITY_4 (0x4 << 12)
-#define PCIMEM_ARBITRATION_ZVPORT0_PRIORITY_5 (0x5 << 12)
-#define PCIMEM_ARBITRATION_ZVPORT0_PRIORITY_6 (0x6 << 12)
-#define PCIMEM_ARBITRATION_ZVPORT0_PRIORITY_7 (0x7 << 12)
-#define PCIMEM_ARBITRATION_VIDEO_MASK (0x7 << 8)
-#define PCIMEM_ARBITRATION_VIDEO_OFF (0x0 << 8)
-#define PCIMEM_ARBITRATION_VIDEO_PRIORITY_1 (0x1 << 8)
-#define PCIMEM_ARBITRATION_VIDEO_PRIORITY_2 (0x2 << 8)
-#define PCIMEM_ARBITRATION_VIDEO_PRIORITY_3 (0x3 << 8)
-#define PCIMEM_ARBITRATION_VIDEO_PRIORITY_4 (0x4 << 8)
-#define PCIMEM_ARBITRATION_VIDEO_PRIORITY_5 (0x5 << 8)
-#define PCIMEM_ARBITRATION_VIDEO_PRIORITY_6 (0x6 << 8)
-#define PCIMEM_ARBITRATION_VIDEO_PRIORITY_7 (0x7 << 8)
-#define PCIMEM_ARBITRATION_PANEL_MASK (0x7 << 4)
-#define PCIMEM_ARBITRATION_PANEL_OFF (0x0 << 4)
-#define PCIMEM_ARBITRATION_PANEL_PRIORITY_1 (0x1 << 4)
-#define PCIMEM_ARBITRATION_PANEL_PRIORITY_2 (0x2 << 4)
-#define PCIMEM_ARBITRATION_PANEL_PRIORITY_3 (0x3 << 4)
-#define PCIMEM_ARBITRATION_PANEL_PRIORITY_4 (0x4 << 4)
-#define PCIMEM_ARBITRATION_PANEL_PRIORITY_5 (0x5 << 4)
-#define PCIMEM_ARBITRATION_PANEL_PRIORITY_6 (0x6 << 4)
-#define PCIMEM_ARBITRATION_PANEL_PRIORITY_7 (0x7 << 4)
-#define PCIMEM_ARBITRATION_CRT_MASK 0x7
-#define PCIMEM_ARBITRATION_CRT_OFF 0x0
-#define PCIMEM_ARBITRATION_CRT_PRIORITY_1 0x1
-#define PCIMEM_ARBITRATION_CRT_PRIORITY_2 0x2
-#define PCIMEM_ARBITRATION_CRT_PRIORITY_3 0x3
-#define PCIMEM_ARBITRATION_CRT_PRIORITY_4 0x4
-#define PCIMEM_ARBITRATION_CRT_PRIORITY_5 0x5
-#define PCIMEM_ARBITRATION_CRT_PRIORITY_6 0x6
-#define PCIMEM_ARBITRATION_CRT_PRIORITY_7 0x7
-
#define RAW_INT 0x000020
#define RAW_INT_ZVPORT1_VSYNC BIT(4)
#define RAW_INT_ZVPORT0_VSYNC BIT(3)
--
2.53.0