[PATCH v1] sched: idle: Make skipping governor callbacks more consistent

From: Rafael J. Wysocki

Date: Sat Mar 07 2026 - 11:12:20 EST


From: Rafael J. Wysocki <rafael.j.wysocki@xxxxxxxxx>

If the cpuidle governor .select() callback is skipped because there
is only one idle state in the cpuidle driver, the .reflect() callback
should be skipped as well, at least for consistency (if not for
correctness), so do it.

Fixes: e5c9ffc6ae1b ("cpuidle: Skip governor when only one idle state is available")
Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@xxxxxxxxx>
---
drivers/cpuidle/cpuidle.c | 10 ----------
kernel/sched/idle.c | 11 ++++++++++-
2 files changed, 10 insertions(+), 11 deletions(-)

--- a/drivers/cpuidle/cpuidle.c
+++ b/drivers/cpuidle/cpuidle.c
@@ -359,16 +359,6 @@ noinstr int cpuidle_enter_state(struct c
int cpuidle_select(struct cpuidle_driver *drv, struct cpuidle_device *dev,
bool *stop_tick)
{
- /*
- * If there is only a single idle state (or none), there is nothing
- * meaningful for the governor to choose. Skip the governor and
- * always use state 0 with the tick running.
- */
- if (drv->state_count <= 1) {
- *stop_tick = false;
- return 0;
- }
-
return cpuidle_curr_governor->select(drv, dev, stop_tick);
}

--- a/kernel/sched/idle.c
+++ b/kernel/sched/idle.c
@@ -221,7 +221,7 @@ static void cpuidle_idle_call(void)

next_state = cpuidle_find_deepest_state(drv, dev, max_latency_ns);
call_cpuidle(drv, dev, next_state);
- } else {
+ } else if (drv->state_count > 1) {
bool stop_tick = true;

/*
@@ -239,6 +239,15 @@ static void cpuidle_idle_call(void)
* Give the governor an opportunity to reflect on the outcome
*/
cpuidle_reflect(dev, entered_state);
+ } else {
+ tick_nohz_idle_retain_tick();
+
+ /*
+ * If there is only a single idle state (or none), there is
+ * nothing meaningful for the governor to choose. Skip the
+ * governor and always use state 0.
+ */
+ call_cpuidle(drv, dev, 0);
}

exit_idle: