Re: [PATCH 08/14] drm/mode-config: Create drm_mode_config_create_state()

From: Laurent Pinchart

Date: Mon Mar 16 2026 - 12:38:02 EST


On Tue, Mar 10, 2026 at 05:07:00PM +0100, Maxime Ripard wrote:
> drm_mode_config_reset() can be used to create the initial state, but
> also to return to the initial state, when doing a suspend/resume cycle
> for example.
>
> It also affects both the software and the hardware, and drivers can
> either choose to reset the hardware as well. Most will just create an

"either" requires an "or".

> empty state and the synchronisation between hardware and software states
> will effectively be done when the first commit is done.
>
> That dual role can be harmful, since some objects do need to be
> initialized but also need to be preserved across a suspend/resume cycle.
> drm_private_obj are such objects for example.
>
> Thus, let's create another helper for drivers to call to initialize
> their state when the driver is loaded, so we can make
> drm_mode_config_reset() only about handling suspend/resume and similar.

Does that mean that the state initialization at probe time from the
hardware state is planned to be handled by .atomic_create_state() ?

> Signed-off-by: Maxime Ripard <mripard@xxxxxxxxxx>
> ---
> drivers/gpu/drm/drm_atomic.c | 12 +++++-
> drivers/gpu/drm/drm_mode_config.c | 83 +++++++++++++++++++++++++++++++++++++++
> include/drm/drm_mode_config.h | 1 +
> 3 files changed, 94 insertions(+), 2 deletions(-)
>
> diff --git a/drivers/gpu/drm/drm_atomic.c b/drivers/gpu/drm/drm_atomic.c
> index 92c6afc8f22c8307a59dc266aacdb8e03351409d..d1885f895cce78725419b6291f4dbe5563e3b240 100644
> --- a/drivers/gpu/drm/drm_atomic.c
> +++ b/drivers/gpu/drm/drm_atomic.c
> @@ -58,12 +58,20 @@
> * checking or doing the update, while object states are allocated while
> * the state will be, or is active in the hardware.
> *
> * Their respective lifetimes are:
> *
> - * - at reset time, the object reset implementation will allocate a new,
> - * default, state and will store it in the object state pointer.
> + * - at driver initialization time, the driver will allocate an initial,
> + * pristine, state and will store it using
> + * drm_mode_config_create_state(). Historically, this was one of
> + * drm_mode_config_reset() job, so one might still encounter it in a
> + * driver.

Do you have plans to port drivers to the new API, to drop this last
sentence sooner than later ?

> + *
> + * - at reset time, for example during suspend/resume,
> + * drm_mode_config_reset() will reset the software and hardware state
> + * to a known default and will store it in the object state pointer.
> + * Not all objects are affected by drm_mode_config_reset() though.

I have a bit of trouble understanding the design. How can
drm_mode_config_reset() decide which objects should have their state
reset (i.e. all objects but private objects in the current
implementation), shouldn't that be a driver decision ?

> *
> * - whenever a new update is needed:
> *
> * + we allocate a new &struct drm_atomic_state using drm_atomic_state_alloc().
> *
> diff --git a/drivers/gpu/drm/drm_mode_config.c b/drivers/gpu/drm/drm_mode_config.c
> index 95759a4b5176ff17032a9a267ec9de6980be0abc..1a84ac063d381014eb8afd7116e1e8b7a8fc92ca 100644
> --- a/drivers/gpu/drm/drm_mode_config.c
> +++ b/drivers/gpu/drm/drm_mode_config.c
> @@ -21,10 +21,11 @@
> */
>
> #include <linux/export.h>
> #include <linux/uaccess.h>
>
> +#include <drm/drm_atomic.h>
> #include <drm/drm_drv.h>
> #include <drm/drm_encoder.h>
> #include <drm/drm_file.h>
> #include <drm/drm_framebuffer.h>
> #include <drm/drm_managed.h>
> @@ -278,10 +279,92 @@ void drm_mode_config_reset(struct drm_device *dev)
> drm_mode_config_connector_create_state(connector);
> drm_connector_list_iter_end(&conn_iter);
> }
> EXPORT_SYMBOL(drm_mode_config_reset);
>
> +/**
> + * drm_mode_config_create_state - Allocates the initial state
> + * @dev: drm device
> + *
> + * This functions creates the initial state for all the objects. Drivers
> + * can use this in e.g. their driver load to initialize its software

I think you meant s/its/their/

> + * state.
> + *
> + * It has two main differences with drm_mode_config_reset(): the reset()
> + * hooks aren't called and thus the hardware will be left untouched, but
> + * also the @drm_private_obj structures will be initialized as opposed
> + * to drm_mode_config_reset() that skips them.
> + *
> + * Returns: 0 on success, negative error value on failure.
> + */
> +int drm_mode_config_create_state(struct drm_device *dev)
> +{
> + struct drm_crtc *crtc;
> + struct drm_colorop *colorop;
> + struct drm_plane *plane;
> + struct drm_connector *connector;
> + struct drm_connector_list_iter conn_iter;
> + struct drm_private_obj *privobj;
> + int ret;
> +
> + drm_for_each_privobj(privobj, dev) {
> + struct drm_private_state *privobj_state;
> +
> + if (privobj->state)
> + continue;
> +
> + if (!privobj->funcs->atomic_create_state)
> + continue;
> +
> + privobj_state = privobj->funcs->atomic_create_state(privobj);
> + if (IS_ERR(privobj_state))
> + return PTR_ERR(privobj_state);
> +
> + privobj->state = privobj_state;

Either a helper function is missing, or you forgot to call it.

> + }
> +
> + drm_for_each_colorop(colorop, dev) {
> + if (colorop->state)
> + continue;
> +
> + // TODO: Implement atomic_create_state for colorop.

Oops :-)

> + drm_colorop_reset(colorop);
> + }
> +
> + drm_for_each_plane(plane, dev) {
> + if (plane->state)
> + continue;
> +
> + ret = drm_mode_config_plane_create_state(plane);
> + if (ret)
> + return ret;
> + }
> +
> + drm_for_each_crtc(crtc, dev) {
> + if (crtc->state)
> + continue;
> +
> + ret = drm_mode_config_crtc_create_state(crtc);
> + if (ret)
> + return ret;
> + }
> +
> + drm_connector_list_iter_begin(dev, &conn_iter);
> + drm_for_each_connector_iter(connector, &conn_iter) {
> + if (connector->state)
> + continue;
> +
> + ret = drm_mode_config_connector_create_state(connector);
> + if (ret)
> + return ret;
> + }
> + drm_connector_list_iter_end(&conn_iter);
> +
> + return 0;
> +}
> +EXPORT_SYMBOL(drm_mode_config_create_state);
> +
> /*
> * Global properties
> */
> static const struct drm_prop_enum_list drm_plane_type_enum_list[] = {
> { DRM_PLANE_TYPE_OVERLAY, "Overlay" },
> diff --git a/include/drm/drm_mode_config.h b/include/drm/drm_mode_config.h
> index 5e1dd0cfccde2d2bc00a09e98e4adc65833dad08..428ae75b7c4f193dfbd49c15a2f2ef32209a6cef 100644
> --- a/include/drm/drm_mode_config.h
> +++ b/include/drm/drm_mode_config.h
> @@ -1000,9 +1000,10 @@ int __must_check drmm_mode_config_init(struct drm_device *dev);
> static inline int drm_mode_config_init(struct drm_device *dev)
> {
> return drmm_mode_config_init(dev);
> }
>
> +int drm_mode_config_create_state(struct drm_device *dev);
> void drm_mode_config_reset(struct drm_device *dev);
> void drm_mode_config_cleanup(struct drm_device *dev);
>
> #endif
>

--
Regards,

Laurent Pinchart