Re: [PATCH 2/2] rust: dma: add CoherentHandle for DMA allocations without kernel mapping
From: Danilo Krummrich
Date: Tue Mar 24 2026 - 18:21:49 EST
On Tue Mar 24, 2026 at 9:10 PM CET, Gary Guo wrote:
> On Sat Mar 21, 2026 at 5:27 PM GMT, Danilo Krummrich wrote:
>> Add CoherentHandle, an opaque DMA allocation type for buffers that are
>> only ever accessed by hardware. Unlike Coherent<T>, it does not provide
>> CPU access to the allocated memory.
>>
>> CoherentHandle implicitly sets DMA_ATTR_NO_KERNEL_MAPPING and stores the
>> value returned by dma_alloc_attrs() as an opaque handle
>> (NonNull<c_void>) rather than a typed pointer, since with this flag the
>> C API returns an opaque cookie (e.g. struct page *), not a CPU pointer
>> to the allocated memory.
>>
>> Only the DMA bus address is exposed to drivers; the opaque handle is
>> used solely to free the allocation on drop.
>>
>> This commit is for reference only; there is currently no in-tree user.
>
> Thinking about this a bit more, instead of creating new separate types, we can
> probably just have multiple flavour/kind of `Coherent`, and we default to the
> most common one.
>
> Something like
>
> pub struct Normal;
> pub struct NoMapping;
>
> struct Coherent<T: KnonwSize + ?Sized, Kind = Normal> {
> ...
> }
>
> Where for the common functions, they're implemented on `Coherent<T, Kind>` while
> the ones that require CPU mapping have `impl Coherent<T>`.
>
> The benefit is that there's no code duplication.
This was my first thought as well.
But I found it a bit odd that users would still have to define T, then I thought
we could have a type alias, e.g.
type CoherentHandle = Coherent<[u8], NoMapping>;
In this case the constructor would be CoherentHandle::zeroed_slice(), which I
find a bit odd as well.
Alternatively, we could have a const SIZE generic on CoherentHandle wrapping
Coherent<[u8; SIZE], NoMapping>.
Then we'd get CoherentHandle::<SIZE>::zeroed() (which I find much better), but
we would still have Coherent<T, NoMapping> publically available, which I still
find a bit odd.
And then I thought, it's probably not worth the additional complexity and a
separate CoherentHandle type is probably good enough.
> Also, you could also implement `Io` but leave out all `IoCapable` impls, so
> you may do I/O projections on these and be able to get offseted DMA addresses
> without having to do manual computation.
This is a reason for having Coherent<T, NoMapping>, but I'm not sure it is an
improvement in the first place.
If the memory is not mapped on the CPU side it is probably just an opaque
buffer. And I'm not sure there is a huge advantage in defining a structure
representing any relevant offsets and then do an I/O projection compared to just
having constants or an enum defining those offsets.
I also think there's not a huge difference in terms of robustness. In the former
case, if you mess up the offsets, the buffer size will be wrong (unless multiple
offsets are wrong and compensate each other) and the device will not properly
work on runtime.
In the latter case, you either also pass a wrong offset to the device, or you
get a compile-time error if the offset is out of bounds (which is probably even
better).
Also, consider the case where the offset into the opaque buffer is dynamic, then
a type and I/O projections won't help either.