[PATCH 0/2] arm64: dts: qcom: cleanup remaining zap-shaders

From: Tobias Heider

Date: Sat Mar 28 2026 - 11:55:47 EST


In commit 2377626fd216 ("arm64: dts: qcom: add gpu_zap_shader label")
most of the Hamoa DTs were converted to use the gpu_zap_shader label
instead of patching &gpu directly.

This fixes the remaining ones that were added after the
original fix landed. While there we can also remove the redundant
memory-region property that is already defined in the original
node.

Signed-off-by: Tobias Heider <tobias.heider@xxxxxxxxxxxxx>
---
Tobias Heider (2):
arm64: dts: qcom: fix remaining gpu_zap_shader labels
arm64: dts: qcom: drop redundant zap-shader memory-region

arch/arm64/boot/dts/qcom/x1-microsoft-denali.dtsi | 7 +++----
arch/arm64/boot/dts/qcom/x1e80100-medion-sprchrgd-14-s1.dts | 6 +++---
arch/arm64/boot/dts/qcom/x1e80100-microsoft-romulus.dtsi | 1 -
3 files changed, 6 insertions(+), 8 deletions(-)
---
base-commit: be762d8b6dd7efacb61937d20f8475db8f207655
change-id: 20260328-zap-733cfa5edad8

Best regards,
--
Tobias Heider <tobias.heider@xxxxxxxxxxxxx>