[PATCH 1/2] drm/sched: Make drm_sched_entity_kill() a public function

From: Philipp Stanner

Date: Tue Apr 14 2026 - 09:40:08 EST


Some drivers do not care on teardown whether the last jobs pending in an
entity are actually executed before teardown completed. For such
scenarios, drm_sched_entity_flush() is not the ideal function.

Make drm_sched_entity_kill() public for that use-case and update the
documentation.

Suggested-by: Danilo Krummrich <dakr@xxxxxxxxxx>
Signed-off-by: Philipp Stanner <phasta@xxxxxxxxxx>
---
drivers/gpu/drm/scheduler/sched_entity.c | 13 +++++++++++--
include/drm/gpu_scheduler.h | 1 +
2 files changed, 12 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c
index 61a4818cc87b..16c525b26c08 100644
--- a/drivers/gpu/drm/scheduler/sched_entity.c
+++ b/drivers/gpu/drm/scheduler/sched_entity.c
@@ -267,8 +267,16 @@ static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f,
schedule_work(&job->work);
}

-/* Remove the entity from the scheduler and kill all pending jobs */
-static void drm_sched_entity_kill(struct drm_sched_entity *entity)
+/**
+ * drm_sched_entity_kill - kill an entities pending jobs and remove it
+ * @entity: the entity to kill
+ *
+ * Removes the entity from the scheduler and kills all pending jobs.
+ *
+ * This function should be used over drm_sched_entity_flush() if it is not
+ * desired to actually wait for all pending jobs to finish.
+ */
+void drm_sched_entity_kill(struct drm_sched_entity *entity)
{
struct drm_sched_job *job;
struct dma_fence *prev;
@@ -306,6 +314,7 @@ static void drm_sched_entity_kill(struct drm_sched_entity *entity)
}
dma_fence_put(prev);
}
+EXPORT_SYMBOL(drm_sched_entity_kill);

/**
* drm_sched_entity_flush - Flush a context entity
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
index 53417baebd49..d61c19e78182 100644
--- a/include/drm/gpu_scheduler.h
+++ b/include/drm/gpu_scheduler.h
@@ -693,6 +693,7 @@ int drm_sched_entity_init(struct drm_sched_entity *entity,
unsigned int num_sched_list,
atomic_t *guilty);
long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout);
+void drm_sched_entity_kill(struct drm_sched_entity *entity);
void drm_sched_entity_fini(struct drm_sched_entity *entity);
void drm_sched_entity_destroy(struct drm_sched_entity *entity);
void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
--
2.49.0