Re: [PATCH v2 4/8] drm/panthor: Store IRQ register base iomem pointer in panthor_irq
From: Steven Price
Date: Fri Apr 24 2026 - 07:20:20 EST
On 24/04/2026 12:03, Boris Brezillon wrote:
> On Fri, 24 Apr 2026 11:38:24 +0100
> Steven Price <steven.price@xxxxxxx> wrote:
>
>> On 22/04/2026 17:08, Karunika Choo wrote:
>>> On 22/04/2026 10:34, Steven Price wrote:
>>>> On 12/04/2026 15:29, Karunika Choo wrote:
>>>>> Update common IRQ handling code to work from an IRQ-local iomem base
>>>>> instead of referencing block-specific interrupt register offsets.
>>>>>
>>>>> Store the interrupt base address iomem pointer in struct panthor_irq and
>>>>> switch the shared IRQ helpers to use generic INT_* offsets from that
>>>>> local base. This removes the need for each caller to expose absolute IRQ
>>>>> register addresses while keeping the common IRQ flow unchanged.
>>>>>
>>>>> No functional change intended.
>>>>>
>>>>> v2:
>>>>> - Change IRQ request function to accept an iomem pointer instead of
>>>>> computing it from an offset argument.
>>>>>
>>>>> Signed-off-by: Karunika Choo <karunika.choo@xxxxxxx>
>>>>
>>>> One minor comment below...
>>>>
>>>>> ---
>>>>> drivers/gpu/drm/panthor/panthor_device.h | 32 ++++++++++++++--------
>>>>> drivers/gpu/drm/panthor/panthor_fw.c | 5 ++--
>>>>> drivers/gpu/drm/panthor/panthor_fw_regs.h | 2 ++
>>>>> drivers/gpu/drm/panthor/panthor_gpu.c | 6 ++--
>>>>> drivers/gpu/drm/panthor/panthor_gpu_regs.h | 3 ++
>>>>> drivers/gpu/drm/panthor/panthor_mmu.c | 5 ++--
>>>>> drivers/gpu/drm/panthor/panthor_mmu_regs.h | 3 ++
>>>>> drivers/gpu/drm/panthor/panthor_pwr.c | 6 ++--
>>>>> 8 files changed, 42 insertions(+), 20 deletions(-)
>>>>>
>>>> [...]
>>>>> @@ -1470,7 +1470,8 @@ int panthor_fw_init(struct panthor_device *ptdev)
>>>>> if (irq <= 0)
>>>>> return -ENODEV;
>>>>>
>>>>> - ret = panthor_request_job_irq(ptdev, &fw->irq, irq, 0);
>>>>> + ret = panthor_request_job_irq(ptdev, &fw->irq, irq, 0,
>>>>> + ptdev->iomem + JOB_INT_BASE);
>>>>> if (ret) {
>>>>> drm_err(&ptdev->base, "failed to request job irq");
>>>>> return ret;
>>>> [..]
>>>>> @@ -162,7 +162,9 @@ int panthor_gpu_init(struct panthor_device *ptdev)
>>>>> if (irq < 0)
>>>>> return irq;
>>>>>
>>>>> - ret = panthor_request_gpu_irq(ptdev, &ptdev->gpu->irq, irq, GPU_INTERRUPTS_MASK);
>>>>> + ret = panthor_request_gpu_irq(ptdev, &ptdev->gpu->irq, irq,
>>>>> + GPU_INTERRUPTS_MASK,
>>>>> + ptdev->iomem + GPU_INT_BASE);
>>>>> if (ret)
>>>>> return ret;
>>>>>
>>>> [...]
>>>>> @@ -3229,7 +3229,8 @@ int panthor_mmu_init(struct panthor_device *ptdev)
>>>>> return -ENODEV;
>>>>>
>>>>> ret = panthor_request_mmu_irq(ptdev, &mmu->irq, irq,
>>>>> - panthor_mmu_fault_mask(ptdev, ~0));
>>>>> + panthor_mmu_fault_mask(ptdev, ~0),
>>>>> + ptdev->iomem + MMU_INT_BASE);
>>>>> if (ret)
>>>>> return ret;
>>>>>
>>>> [...]
>>>>> diff --git a/drivers/gpu/drm/panthor/panthor_pwr.c b/drivers/gpu/drm/panthor/panthor_pwr.c
>>>>> index aafb0c5c7d23..11c43de1ddd5 100644
>>>>> --- a/drivers/gpu/drm/panthor/panthor_pwr.c
>>>>> +++ b/drivers/gpu/drm/panthor/panthor_pwr.c
>>>>> @@ -70,7 +70,7 @@ static void panthor_pwr_irq_handler(struct panthor_device *ptdev, u32 status)
>>>>> }
>>>>> spin_unlock(&ptdev->pwr->reqs_lock);
>>>>> }
>>>>> -PANTHOR_IRQ_HANDLER(pwr, PWR, panthor_pwr_irq_handler);
>>>>> +PANTHOR_IRQ_HANDLER(pwr, panthor_pwr_irq_handler);
>>>>>
>>>>> static void panthor_pwr_write_command(struct panthor_device *ptdev, u32 command, u64 args)
>>>>> {
>>>>> @@ -464,7 +464,9 @@ int panthor_pwr_init(struct panthor_device *ptdev)
>>>>> if (irq < 0)
>>>>> return irq;
>>>>>
>>>>> - err = panthor_request_pwr_irq(ptdev, &pwr->irq, irq, PWR_INTERRUPTS_MASK);
>>>>> + err = panthor_request_pwr_irq(
>>>>> + ptdev, &pwr->irq, irq, PWR_INTERRUPTS_MASK,
>>>>> + ptdev->iomem + GPU_CONTROL_BASE + PWR_CONTROL_BASE);
>>>>
>>>> This one is the odd one out because it adds GPU_CONTROL_BASE put the
>>>> other panthor_request_xxx_irq() calls don't. Sashiko also points out
>>>> that there's an argument these should all be using ptdev->gpu->iomem in
>>>> the final refactor.
>>>>
>>>
>>> I understand that it is slightly different, it is only there to
>>> illustrate the fact that it is a child of the GPU_CONTROL register page.
>>> w.r.t using ptdev->gpu->iomem, that would mean that we need reach into
>>> the panthor_gpu component to access the memory, hence why we used a
>>> separate iomem for this one.
>>
>> Why do you not add GPU_CONTROL_BASE on when accessing JOB_INT_BASE,
>> GPU_INT_BASE and MMU_INT_BASE though?
>>
>> The obvious answer for JOB/MMU is because they're not architecturally in
>> GPU_CONTROL. But then why don't we have
>> JOB_CONTROL_BASE/MMU_CONTROL_BASE (my guess is because there isn't
>> really anything other than INT registers in those blocks).
>>
>> So it looks like for JOB_INT_BASE/GPU_INT_BASE/MMU_INT_BASE these are
>> offsets from the beginning of the GPU registers iomem. But then for some
>> reason PWR_INT_BASE (introduced in patch 6) is treated as if it's a
>> relative offset within GPU_CONTROL_BASE. Which is just weirdly inconsistent.
>>
>> I'm happy to disagree with Sashiko on the use of ptdev->gpu->iomem - I
>> think interrupts are special enough that we can use the top-level iomem.
>> But that only holds as a justification if all interrupts are treated in
>> the same way.
>
> I don't really mind if some intermediate patches use ugly tricks to get
> there,
Sorry, I should have been clearer on that - the intermediate patches can
be a big ugly if necessary (it's clearly better to split things up
rather than change everything in one go). I picked this patch to comment
on because it's the one changing the IRQ handling.
> but in the final state, I'd actually prefer if each block was>
initializing its own iomem, and then the interrupt iomem was calculated
> off this block-iomem region.
>
> So, in patch, I'd like to see PWR_INT_BASE changed from 0x800 to 0 and
>
> panthor_request_pwr_irq(ptdev, &pwr->irq, irq,
> PWR_INTERRUPTS_MASK,
> ptdev->pwr->iomem + PWR_INT_BASE);
Yes, using the relevant iomem pointer for each IRQ request also makes
sense. What I disagreed with Sashiko on was picking on just the GPU
instance ;)
Thanks,
Steve