Re: PATCH v4 0/6] mm, drm/ttm, drm/xe: Avoid reclaim/eviction loops under fragmentation
From: Kenneth Crudup
Date: Fri May 01 2026 - 16:06:05 EST
On 5/1/26 13:00, Matthew Brost wrote:
So is this 7.1-rc1? It looks like new feature to 7.1 added by Dave [1] and
something look off here. Thanks for pointing this out.
Yeah. I grab his master branch daily (as of 6fe0be6dc7fa RN).
Is this a "shoot the messenger" thing? IOW, is the reporting off, or is the memory usage really that high?
(BTW, those are in 30-second intervals)
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SwapTotal: 33554428 kB
MemTotal: 32345672 kB
GPUActive: 652640 kB
GPUReclaim: 403988 kB
SwapTotal: 33554428 kB
MemTotal: 32345672 kB
GPUActive: 651180 kB
GPUReclaim: 406812 kB
SwapTotal: 33554428 kB
MemTotal: 32345672 kB
GPUActive: 659004 kB
GPUReclaim: 399396 kB
SwapTotal: 33554428 kB
MemTotal: 32345672 kB
GPUActive: 666996 kB
GPUReclaim: 392764 kB
<some hours later>
GPUActive: 91832468 kB
SwapTotal: 33554428 kB
MemTotal: 32345672 kB
GPUReclaim: 488000 kB
GPUActive: 91832332 kB
SwapTotal: 33554428 kB
MemTotal: 32345672 kB
GPUReclaim: 487988 kB
GPUActive: 91869376 kB
SwapTotal: 33554428 kB
MemTotal: 32345672 kB
GPUReclaim: 486504 kB
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-K
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Kenneth R. Crudup / Sr. SW Engineer, Scott County Consulting, Orange County CA