Re: [PATCH 6.12.y] drm/imagination: Synchronize interrupts before suspending the GPU

From: Sasha Levin

Date: Sun May 24 2026 - 08:11:06 EST


> commit 2d7f05cddf4c268cc36256a2476946041dbdd36d upstream.
>
> The runtime PM suspend callback doesn't know whether the IRQ handler is
> in progress on a different CPU core and doesn't wait for it to finish.
> [...]
> This version of the patch contains only the part of the upstream commit
> that applies to 6.12; the rest was a revert of code added in 6.16.

The diff itself is fine and the synchronize_irq() portion is exactly
what we want on 6.12.y. However, the backport drops several trailers
from the upstream commit that we'd like to preserve verbatim on
stable:

- Reviewed-by: Matt Coster <matt.coster@xxxxxxxxxx>
- Link: https://patch.msgid.link/... (the upstream Link: trailer)
- Signed-off-by: Matthew Brost (the upstream maintainer SoB that
landed the patch upstream)

The upstream Fixes: tag also lists two entries:

Fixes: cc1aeedb98ad ("drm/imagination: Implement firmware ...")
Fixes: 96822d38ff57 ("drm/imagination: Implement Rogue safety event IRQs")

Your backport keeps only the first. I agree the second Fixes: refers
to code that doesn't exist on 6.12, but please keep it in the commit
message anyway so the trailers match upstream verbatim; stable
convention is to preserve the upstream trailer block unchanged.

Could you send a v2 with the upstream trailers (Reviewed-by, Link,
SoB, both Fixes:) restored?

--
Thanks,
Sasha