[PATCH v5 2/2] lib: bitmap: optimize bitmap_find_next_zero_area_off()

From: Yi Sun

Date: Wed Jun 17 2026 - 21:55:08 EST


Finding a contiguous free region in a highly fragmented
bitmap is not easy and may require many repeated attempts.
Therefore, find_next_bit(map, end, index) is not the optimal choice.
This is because there may be multiple scattered free regions
within the range [index, end) and none of them will meet the length
requirement of @nr.
Instead, it's sufficient to directly find the last bit within
the range [index, end), thus reducing unnecessary repeated calls.

An example of a bitmap:
Bits 0-3: cleared(4 bits)
Bits 4-5: set (2 bits)
Bits 6-8: cleared(4 bits)
Bits 9-10: set (2 bits)
Bits 11-20: cleared(10 bits)

The goal is to find a 10-bit free region.

The old code logic is as follows:
find_next_zero_bit(start = 0, find bit 0) -> find_next_bit(find bit 4) ->
goto again ->
find_next_zero_bit(start = 5, find bit 6) -> find_next_bit(find bit 9) ->
goto again ->
find_next_zero_bit(start = 10, find bit 11) -> success

The new code logic is as follows:
find_next_zero_bit(start = 0, find bit 0) -> find_last_bit(find bit 9) ->
goto again ->
find_next_zero_bit(start = 10, find bit 11) -> success

Performance test results on my hardware(use lib/find_bit_benchmark.c):

before after change p-value
dense 1211 688 -43.2% 8.3e-11
sparse 13.3 13.4 0.8% 0.27

Signed-off-by: Yi Sun <yi.sun@xxxxxxxxxx>
---
lib/bitmap.c | 35 +++++++++++++++++++++--------------
1 file changed, 21 insertions(+), 14 deletions(-)

diff --git a/lib/bitmap.c b/lib/bitmap.c
index b9bfa157e095..a2c4bd22d875 100644
--- a/lib/bitmap.c
+++ b/lib/bitmap.c
@@ -432,22 +432,29 @@ unsigned long bitmap_find_next_zero_area_off(unsigned long *map,
unsigned long align_mask,
unsigned long align_offset)
{
- unsigned long index, end, i;
-again:
- index = find_next_zero_bit(map, size, start);
-
- /* Align allocation */
- index = __ALIGN_MASK(index + align_offset, align_mask) - align_offset;
-
- end = index + nr;
- if (end > size)
- return end;
- i = find_next_bit(map, end, index);
- if (i < end) {
+ unsigned long find_idx, end, i, find_word_idx, find_word_off;
+
+ for (;;) {
+ find_idx = find_next_zero_bit(map, size, start);
+
+ /* Align allocation */
+ find_idx = __ALIGN_MASK(find_idx + align_offset,
+ align_mask) - align_offset;
+
+ end = find_idx + nr;
+ if (end > size)
+ return end;
+
+ find_word_idx = find_idx / BITS_PER_LONG;
+ find_word_off = find_word_idx * BITS_PER_LONG;
+
+ i = find_last_bit(map + find_word_idx,
+ end - find_word_off) + find_word_off;
+ if (i >= end || i < find_idx)
+ return find_idx;
+
start = i + 1;
- goto again;
}
- return index;
}
EXPORT_SYMBOL(bitmap_find_next_zero_area_off);

--
2.34.1