[PATCH v3 10/12] HID: asus: add support for gamepad mode
From: Denis Benato
Date: Sun Aug 23 2026 - 15:00:15 EST
ROG Ally devices can emulate either a mouse+keyboard (desktop mode)
or an gamepad device (xbox360 controller in ROG ally and a custom
DInput device on newer models): add support for switching the current
controller mode.
Assisted-by: opencode:glm-5.2
Signed-off-by: Luke Jones <luke@xxxxxxxxxx>
Signed-off-by: Denis Benato <denis.benato@xxxxxxxxx>
# Conflicts:
# drivers/hid/hid-asus.c
# Conflicts:
# drivers/hid/hid-asus.c
---
drivers/hid/hid-asus.c | 185 ++++++++++++++++++++++++++++++++++++++++-
1 file changed, 183 insertions(+), 2 deletions(-)
diff --git a/drivers/hid/hid-asus.c b/drivers/hid/hid-asus.c
index 04bf2c6ca449..258d63f4233e 100644
--- a/drivers/hid/hid-asus.c
+++ b/drivers/hid/hid-asus.c
@@ -390,6 +390,20 @@ enum ally_command_codes {
/* XInput rumble magnitudes use the hardware's 0..100 intensity range. */
#define ALLY_FF_MAX_INTENSITY 100
+enum ally_gamepad_mode_index {
+ ALLY_GAMEPAD_MODE_GAMEPAD = 0x01,
+ ALLY_GAMEPAD_MODE_KEYBOARD = 0x02,
+};
+
+static const char *const ally_gamepad_mode_text[] = {
+ "gamepad", "desktop"
+};
+
+static const u8 ally_gamepad_mode[] = {
+ ALLY_GAMEPAD_MODE_GAMEPAD,
+ ALLY_GAMEPAD_MODE_KEYBOARD
+};
+
static const u8 ALLY_FORCE_FEEDBACK_OFF[] = {
0x0D, 0x0F, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0xEB
};
@@ -874,6 +888,152 @@ static ssize_t xbox_controller_store(struct device *dev,
static DEVICE_ATTR_RW(xbox_controller);
+/**
+ * ally_set_gamepad_mode() - Set the gamepad operating mode
+ * @ally: ally handheld structure
+ * @hdev: HID device
+ * @mode: gamepad mode to set
+ *
+ * Return: 0 on success, negative errno on failure
+ */
+static int ally_set_gamepad_mode(struct ally_handheld *ally, struct hid_device *hdev, u8 mode)
+{
+ u8 payload[] = { mode };
+ int ret;
+
+ if (mode < ALLY_GAMEPAD_MODE_GAMEPAD ||
+ mode > ALLY_GAMEPAD_MODE_KEYBOARD) {
+ hid_err(hdev, "Invalid gamepad mode: %u\n", mode);
+ return -EINVAL;
+ }
+
+ u8 *buf __free(kfree) = ally_alloc_cmd(CMD_SET_GAMEPAD_MODE, payload, sizeof(payload));
+ if (!buf)
+ return -ENOMEM;
+
+ ret = ally_gamepad_send_packet(ally, hdev, buf, ROG_ALLY_REPORT_SIZE);
+ if (ret < 0) {
+ hid_err(hdev, "Failed to set gamepad mode: %d\n", ret);
+ return ret;
+ }
+
+ return 0;
+}
+
+static ssize_t gamepad_mode_show(struct device *dev, struct device_attribute *attr, char *buf)
+{
+ struct hid_device *hdev = to_hid_device(dev);
+ struct asus_drvdata *drvdata = hid_get_drvdata(hdev);
+ struct ally_handheld *ally = drvdata->rog_ally;
+ struct ally_config *cfg;
+ u8 mode_byte;
+ int i;
+
+ if (!ally)
+ return -ENODEV;
+
+ cfg = ally_get_config(ally);
+ if (!cfg)
+ return -ENODEV;
+
+ guard(mutex)(&cfg->config_mutex);
+
+ mode_byte = cfg->gamepad_mode;
+
+ for (i = 0; i < ARRAY_SIZE(ally_gamepad_mode); i++) {
+ if (ally_gamepad_mode[i] == mode_byte)
+ return sysfs_emit(buf, "%s\n", ally_gamepad_mode_text[i]);
+ }
+
+ return sysfs_emit(buf, "unsupported\n");
+}
+
+static ssize_t gamepad_mode_store(struct device *dev, struct device_attribute *attr,
+ const char *buf, size_t count)
+{
+ struct hid_device *hdev = to_hid_device(dev);
+ struct asus_drvdata *drvdata = hid_get_drvdata(hdev);
+ struct ally_handheld *ally = drvdata->rog_ally;
+ struct ally_config *cfg;
+ u8 mode_byte;
+ int mode;
+ int ret;
+
+ if (!ally)
+ return -ENODEV;
+
+ cfg = ally_get_config(ally);
+ if (!cfg)
+ return -ENODEV;
+
+ mode = sysfs_match_string(ally_gamepad_mode_text, buf);
+ if (mode < 0) {
+ hid_err(hdev, "Unknown gamepad mode\n");
+ return mode;
+ }
+
+ /* Convert the index of the text mode array to the byte
+ * that will be accepted by the ally MCU.
+ */
+ mode_byte = ally_gamepad_mode[mode];
+
+ guard(mutex)(&cfg->config_mutex);
+
+ ret = ally_set_gamepad_mode(ally, hdev, mode_byte);
+ if (ret < 0)
+ return ret;
+
+ cfg->gamepad_mode = mode_byte;
+
+ hid_dbg(hdev, "Set gamepad mode to %s\n", ally_gamepad_mode_text[mode]);
+
+ return count;
+}
+
+static ssize_t gamepad_mode_index_show(struct device *dev,
+ struct device_attribute *attr,
+ char *buf)
+{
+ int i;
+ ssize_t len = 0;
+
+ for (i = 0; i < ARRAY_SIZE(ally_gamepad_mode_text); i++) {
+ if (!ally_gamepad_mode_text[i] || ally_gamepad_mode_text[i][0] == '\0')
+ continue;
+ len += sysfs_emit_at(buf, len, "%s ", ally_gamepad_mode_text[i]);
+ }
+
+ /* Replace the last space with a newline */
+ if (len > 0)
+ buf[len - 1] = '\n';
+
+ return len;
+}
+
+static DEVICE_ATTR_RW(gamepad_mode);
+static DEVICE_ATTR_RO(gamepad_mode_index);
+
+/**
+ * ally_apply_gamepad_mode() - Re-send the recorded gamepad mode to the hardware
+ * @hdev: HID device
+ * @ally: ally handheld structure
+ * @cfg: ally config
+ *
+ * Re-send the gamepad mode currently recorded in the configuration to the
+ * hardware: during probe that is the default mode, while a reset resume
+ * restores whatever the user last wrote instead of overwriting it. The
+ * shared state is accessed under the lock, as sysfs is already live.
+ *
+ * Return: 0 on success, negative errno on failure
+ */
+static int ally_apply_gamepad_mode(struct hid_device *hdev,
+ struct ally_handheld *ally,
+ struct ally_config *cfg)
+{
+ scoped_guard(mutex, &cfg->config_mutex)
+ return ally_set_gamepad_mode(ally, hdev, cfg->gamepad_mode);
+}
+
/**
* ally_set_vibration_intensity() - Set vibration intensity values
* @ally: ally handheld structure
@@ -2304,6 +2464,8 @@ DEFINE_JS_CURVE_ATTRS(4, right);
static struct attribute *ally_config_attrs[] = {
&dev_attr_xbox_controller.attr,
+ &dev_attr_gamepad_mode.attr,
+ &dev_attr_gamepad_mode_index.attr,
NULL
};
@@ -2471,7 +2633,7 @@ static struct ally_config *ally_config_create(struct hid_device *hdev, struct al
}
}
- cfg->gamepad_mode = 0x01;
+ cfg->gamepad_mode = ALLY_GAMEPAD_MODE_GAMEPAD;
cfg->left_deadzone = 10;
cfg->left_outer_threshold = 90;
cfg->right_deadzone = 10;
@@ -2510,6 +2672,14 @@ static struct ally_config *ally_config_create(struct hid_device *hdev, struct al
ret);
}
+ /*
+ * Set the default gamepad mode now that the MCU is confirmed ready:
+ * failure is non-critical, the mode can still be changed from sysfs.
+ */
+ ret = ally_apply_gamepad_mode(hdev, ally, cfg);
+ if (ret < 0)
+ hid_warn(hdev, "Failed to set default gamepad mode: %d\n", ret);
+
cfg->initialized = true;
return cfg;
@@ -2915,10 +3085,10 @@ static int ally_x_setup_input(struct hid_device *hdev, struct ally_handheld *all
static int hid_asus_ally_init(struct hid_device *hdev, struct ally_handheld *ally)
{
- int ret;
struct ally_config *cfg;
struct hid_device *x_hdev;
unsigned long flags;
+ int ret;
/*
* The force-feedback "off" packet belongs to the gamepad interface,
@@ -2948,6 +3118,17 @@ static int hid_asus_ally_init(struct hid_device *hdev, struct ally_handheld *all
if (!cfg)
return 0;
+ /*
+ * The MCU was just reset: restore the mode the configuration
+ * records instead of forcing a default, so a user-configured
+ * mode survives suspend/resume cycles. During probe this runs
+ * before the config is published, and ally_config_create()
+ * applies the default itself.
+ */
+ ret = ally_apply_gamepad_mode(hdev, ally, cfg);
+ if (ret < 0)
+ hid_warn(hdev, "Failed to restore gamepad mode: %d\n", ret);
+
/*
* The MCU may have just been reset: restore the cached Xbox
* controller mode, or the hardware would silently revert to its
--
2.47.3