Re: [PATCH v4 6/8] ASoC: SDCA: add sdca_apply_default_control_classifiers() helper

From: Charles Keepax

Date: Fri Sep 18 2026 - 11:14:47 EST


On Fri, Sep 18, 2026 at 02:19:11PM +0100, Srinivas Kandagatla wrote:
> sdca_parse_function() derives is_volatile (see c7b6c6b60594) and the
> spec-defined reset value (see 02d851b46b36) from each Control's
> (entity type, selector, access mode). Codecs that ship static SDCA
> tables via populate_function skip that path, so RW1S action Controls
> end up with is_volatile=0 and get replayed on every regcache_sync.
>
> Add sdca_apply_default_control_classifiers() to re-run those two
> classifiers over a Function. Elevate-only, so codec-set flags win.
> Call from the tail of populate_function.
>
> Signed-off-by: Srinivas Kandagatla <srinivas.kandagatla@xxxxxxxxxxxxxxxx>
> ---
> +/**
> + * sdca_apply_default_control_classifiers - apply framework-known Control fields
> + * @function: Function populated via static tables (populate_function path).
> + *
> + * Runs the same per-Control classifiers as sdca_parse_function() so both
> + * entry paths land on identical @is_volatile and @has_reset/@reset fields.
> + * Elevate-only: codec-set flags/values are preserved.
> + */
> +void sdca_apply_default_control_classifiers(struct sdca_function_data *function)
> +{
> + int i, j;
> +
> + for (i = 0; i < function->num_entities; i++) {
> + struct sdca_entity *entity = &function->entities[i];
> +
> + for (j = 0; j < entity->num_controls; j++) {
> + struct sdca_control *control = &entity->controls[j];
> +
> + if (!control->is_volatile)
> + control->is_volatile =
> + find_sdca_control_volatile(entity, control);
> +
> + if (!control->has_reset)
> + find_sdca_control_reset(entity, control);
> + }
> + }
> +}
> +EXPORT_SYMBOL_NS(sdca_apply_default_control_classifiers, "SND_SOC_SDCA");

Just set the values correctly in the tables in the driver, I
don't really like this going back and fixing the tables up leaves
the driver tables looking slightly confusing.

Thanks,
Charles