Re: [PATCH 5/8] sched/eevdf: Reset lag when waking up on idle cpu

From: Peter Zijlstra

Date: Tue Sep 22 2026 - 06:23:53 EST


On Mon, Sep 21, 2026 at 05:22:35PM +0200, Vincent Guittot wrote:
> When several tasks wake up simultaneously on an idle CPU, their final vlag
> will depend of the ordering as the first one will lose its lag but not
> the next ones.
> Reset the lag when the enqueue happens while no fair task has already been
> picked et set as the running task.
>
> As a typical example:
> CPU0 is idle
> TA with vlag 0ms and TB with vlag 5ms wake up on CPU0 simultaneously.
> Depending which grab the lock 1st the behavior will be different:
> If TA is enqueued 1st, TB will be enqueued with a positive lag and will
> be picked 1st.
> But if TB is enqueued 1st, it will loose its positive vlag and both TA and
> TB will have 0 vlag when fair will pick a task.
>
> Signed-off-by: Vincent Guittot <vincent.guittot@xxxxxxxxxx>
> ---
> kernel/sched/fair.c | 27 +++++++++++++++++----------
> 1 file changed, 17 insertions(+), 10 deletions(-)
>
> diff --git a/kernel/sched/fair.c b/kernel/sched/fair.c
> index 4230954d10d0..739a3af60520 100644
> --- a/kernel/sched/fair.c
> +++ b/kernel/sched/fair.c
> @@ -900,7 +900,7 @@ static __always_inline
> void decay_entity_lag(struct cfs_rq *cfs_rq, struct sched_entity *se, int flags)
> {
> s64 vlag = se->vlag;
> - s64 delta_exec;
> + struct rq *rq;
>
> WARN_ON_ONCE(se->on_rq);
>
> @@ -908,18 +908,25 @@ void decay_entity_lag(struct cfs_rq *cfs_rq, struct sched_entity *se, int flags)
> if (vlag <= 0)
> return;
>
> - if (flags & ENQUEUE_MIGRATED)
> - return;
> + rq = rq_of(cfs_rq);
>
> - /* Compute the sleep time */
> - delta_exec = rq_clock_task(rq_of(cfs_rq)) - se->exec_start;
> - if (unlikely(delta_exec <= 0))
> - return;
> + if (rq->curr == rq->idle) {
> + /* You can't claim any lag when waking on idle CPU */
> + vlag = 0;

Right. As I mentioned during OSPM, one of the crazy ideas I had was to
do something like the below. All of the lag stuff only makes sense while
there is contention.

Now, I've not actually tried this -- and at the very least the migation
case is broken. But it should very much capture the rq->curr == rq->idle
case and then some.


diff --git a/include/linux/sched.h b/include/linux/sched.h
index dac15ec36d1e..70fe8fadafac 100644
--- a/include/linux/sched.h
+++ b/include/linux/sched.h
@@ -592,6 +592,7 @@ struct sched_entity {
u64 vruntime;
/* Approximated virtual lag: */
s64 vlag;
+ u32 vlag_seq;
/* 'Protected' deadline, to give out minimum quantums: */
u64 vprot;
u64 slice;
diff --git a/kernel/sched/fair.c b/kernel/sched/fair.c
index 2ad46fb2eafe..3e3dde5f2117 100644
--- a/kernel/sched/fair.c
+++ b/kernel/sched/fair.c
@@ -898,6 +898,7 @@ bool update_entity_lag(struct cfs_rq *cfs_rq, struct sched_entity *se)
vlag = min(vlag, 0);
}
se->vlag = vlag;
+ se->vlag_seq = cfs_rq->idle_seq;

return avruntime - vlag != se->vruntime;
}
@@ -6397,6 +6398,9 @@ place_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int flags)
if (flags & ENQUEUE_QUEUED)
nr_queued -= 1;

+ if (se->vlag_seq != cfs_rq->idle_seq)
+ se->vlag = 0;
+
/*
* Due to how V is constructed as the weighted average of entities,
* adding tasks with positive lag, or removing tasks with negative lag
@@ -8374,6 +8378,9 @@ static bool __dequeue_task(struct rq *rq, struct task_struct *p, int flags)

dequeue_hierarchy(p, flags);

+ if (!cfs_rq->h_nr_queued)
+ cfs_rq->idle_seq++;
+
if (sched_feat(PLACE_REL_DEADLINE) && !task_sleep) {
se->deadline -= se->vruntime;
se->rel_deadline = 1;
diff --git a/kernel/sched/sched.h b/kernel/sched/sched.h
index 6c3ad70e58b8..0f0edb77e235 100644
--- a/kernel/sched/sched.h
+++ b/kernel/sched/sched.h
@@ -689,6 +689,7 @@ struct cfs_rq {
u64 sum_weight;
u64 zero_vruntime;
unsigned int sum_shift;
+ u32 idle_seq;

#ifdef CONFIG_SCHED_CORE
unsigned int forceidle_seq;