[PATCH 2/8] drm/msm/adreno: migrate zap shader loading to qcom_mdt_pas_load() and qcom_pas_prepare_and_auth_reset()
From: Mukesh Ojha
Date: Fri Sep 25 2026 - 12:04:29 EST
zap_shader_load_mdt() uses qcom_mdt_load() which bundles metadata init,
memory setup, and segment loading but exposes no PAS context, and then
calls qcom_pas_auth_and_reset() which skips the shmbridge prepare step
required before TrustZone authentication.
Replace the open-coded memremap()/qcom_mdt_load()/memunmap() sequence
with devm_qcom_pas_context_alloc() and qcom_mdt_pas_load(), then pass
the same context to qcom_pas_prepare_and_auth_reset(). The -EOPNOTSUPP
handling for targets without zap shader support is preserved.
Signed-off-by: Mukesh Ojha <mukesh.ojha@xxxxxxxxxxxxxxxx>
---
drivers/gpu/drm/msm/adreno/adreno_gpu.c | 21 ++++++++-------------
1 file changed, 8 insertions(+), 13 deletions(-)
diff --git a/drivers/gpu/drm/msm/adreno/adreno_gpu.c b/drivers/gpu/drm/msm/adreno/adreno_gpu.c
index 5832dc25d6bf..d3e843220b73 100644
--- a/drivers/gpu/drm/msm/adreno/adreno_gpu.c
+++ b/drivers/gpu/drm/msm/adreno/adreno_gpu.c
@@ -34,11 +34,11 @@ static int zap_shader_load_mdt(struct msm_gpu *gpu, const char *fwname,
struct device *dev = &gpu->pdev->dev;
const struct firmware *fw;
const char *signed_fwname = NULL;
+ struct qcom_pas_context *ctx;
struct device_node *np;
struct resource r;
phys_addr_t mem_phys;
ssize_t mem_size;
- void *mem_region = NULL;
int ret;
if (!IS_ENABLED(CONFIG_ARCH_QCOM)) {
@@ -122,9 +122,9 @@ static int zap_shader_load_mdt(struct msm_gpu *gpu, const char *fwname,
}
/* Allocate memory for the firmware image */
- mem_region = memremap(mem_phys, mem_size, MEMREMAP_WC);
- if (!mem_region) {
- ret = -ENOMEM;
+ ctx = devm_qcom_pas_context_alloc(dev, pasid, mem_phys, resource_size(&r));
+ if (IS_ERR(ctx)) {
+ ret = PTR_ERR(ctx);
goto out;
}
@@ -133,27 +133,25 @@ static int zap_shader_load_mdt(struct msm_gpu *gpu, const char *fwname,
*
* Note that we could be dealing with two different paths, since
* with upstream linux-firmware it would be in a qcom/ subdir..
- * adreno_request_fw() handles this, but qcom_mdt_load() does
+ * adreno_request_fw() handles this, but qcom_mdt_pas_load() does
* not. But since we've already gotten through adreno_request_fw()
* we know which of the two cases it is:
*/
if (signed_fwname || (to_adreno_gpu(gpu)->fwloc == FW_LOCATION_LEGACY)) {
- ret = qcom_mdt_load(dev, fw, fwname, pasid,
- mem_region, mem_phys, mem_size, NULL);
+ ret = qcom_mdt_pas_load(ctx, fw, fwname, NULL);
} else {
char *newname;
newname = kasprintf(GFP_KERNEL, "qcom/%s", fwname);
- ret = qcom_mdt_load(dev, fw, newname, pasid,
- mem_region, mem_phys, mem_size, NULL);
+ ret = qcom_mdt_pas_load(ctx, fw, newname, NULL);
kfree(newname);
}
if (ret)
goto out;
/* Send the image to the secure world */
- ret = qcom_pas_auth_and_reset(pasid);
+ ret = qcom_pas_prepare_and_auth_reset(ctx);
/*
* If the pas call returns -EOPNOTSUPP we assume that this target
@@ -165,9 +163,6 @@ static int zap_shader_load_mdt(struct msm_gpu *gpu, const char *fwname,
DRM_DEV_ERROR(dev, "Unable to authorize the image\n");
out:
- if (mem_region)
- memunmap(mem_region);
-
release_firmware(fw);
return ret;
--
2.55.0