[STABLE v6.6 5/5] HID: steam: Clean up locking

From: Lee Jones

Date: Tue Oct 13 2026 - 05:26:40 EST


From: Vicki Pfau <vi@xxxxxxxxxxx>

[ Upstream commit de1d341b9b3ec9655f31fb8b44f784cca5e670ad ]

This cleans up several issues with locking behavior, including RCU accesses
not being guarded behind a lock.

Signed-off-by: Vicki Pfau <vi@xxxxxxxxxxx>
Signed-off-by: Jiri Kosina <jkosina@xxxxxxxx>
[Lee: Drop report_mutex from steam_get_serial() instead of
steam_exchange_report_id(), preserve lizard_mode check order in
steam_mode_switch_cb(), and omit sensor open/close,
coalesce_rumble_work and Ibex changes as a0fbd9437d7d, 1d4549fd1115,
fcfa7db89f7a and 0a80b4e8ec6a are not present]
Signed-off-by: Lee Jones <lee@xxxxxxxxxx>
---
drivers/hid/hid-steam.c | 92 ++++++++++++++++++++++-------------------
1 file changed, 49 insertions(+), 43 deletions(-)

diff --git a/drivers/hid/hid-steam.c b/drivers/hid/hid-steam.c
index 06c2fcd134ce..61e8070bed3f 100644
--- a/drivers/hid/hid-steam.c
+++ b/drivers/hid/hid-steam.c
@@ -294,6 +294,7 @@ struct steam_device {
spinlock_t lock;
struct hid_device *hdev, *client_hdev;
struct mutex report_mutex;
+ struct mutex registration_mutex;
unsigned long client_opened;
struct input_dev __rcu *input;
struct input_dev __rcu *sensors;
@@ -446,21 +447,16 @@ static int steam_get_serial(struct steam_device *steam)
u8 cmd[] = {ID_GET_STRING_ATTRIBUTE, 0x15, ATTRIB_STR_UNIT_SERIAL};
u8 reply[3 + STEAM_SERIAL_LEN + 1];

- mutex_lock(&steam->report_mutex);
ret = steam_send_report(steam, cmd, sizeof(cmd));
if (ret < 0)
- goto out;
+ return ret;
ret = steam_recv_report(steam, reply, sizeof(reply));
if (ret < 0)
- goto out;
- if (reply[0] != ID_GET_STRING_ATTRIBUTE || reply[1] != 0x15 || reply[2] != ATTRIB_STR_UNIT_SERIAL) {
- ret = -EIO;
- goto out;
- }
+ return ret;
+ if (reply[0] != ID_GET_STRING_ATTRIBUTE || reply[1] != 0x15 || reply[2] != ATTRIB_STR_UNIT_SERIAL)
+ return -EIO;
reply[3 + STEAM_SERIAL_LEN] = 0;
strscpy(steam->serial_no, reply + 3, sizeof(steam->serial_no));
-out:
- mutex_unlock(&steam->report_mutex);
return ret;
}

@@ -503,9 +499,7 @@ static inline int steam_haptic_pulse(struct steam_device *steam, u8 pad,
report[8] = count >> 8;
report[9] = gain;

- mutex_lock(&steam->report_mutex);
ret = steam_send_report(steam, report, sizeof(report));
- mutex_unlock(&steam->report_mutex);
return ret;
}

@@ -525,9 +519,7 @@ static inline int steam_haptic_rumble(struct steam_device *steam,
report[9] = left_gain;
report[10] = right_gain;

- mutex_lock(&steam->report_mutex);
ret = steam_send_report(steam, report, sizeof(report));
- mutex_unlock(&steam->report_mutex);
return ret;
}

@@ -535,8 +527,11 @@ static void steam_haptic_rumble_cb(struct work_struct *work)
{
struct steam_device *steam = container_of(work, struct steam_device,
rumble_work);
+
+ mutex_lock(&steam->report_mutex);
steam_haptic_rumble(steam, 0, steam->rumble_left,
steam->rumble_right, 2, 0);
+ mutex_unlock(&steam->report_mutex);
}

#ifdef CONFIG_STEAM_FF
@@ -558,14 +553,11 @@ static void steam_set_lizard_mode(struct steam_device *steam, bool enable)
enable = false;

if (enable) {
- mutex_lock(&steam->report_mutex);
/* enable esc, enter, cursors */
steam_send_report_byte(steam, ID_SET_DEFAULT_DIGITAL_MAPPINGS);
/* reset settings */
steam_send_report_byte(steam, ID_LOAD_DEFAULT_SETTINGS);
- mutex_unlock(&steam->report_mutex);
} else {
- mutex_lock(&steam->report_mutex);
/* disable esc, enter, cursor */
steam_send_report_byte(steam, ID_CLEAR_DIGITAL_MAPPINGS);

@@ -577,13 +569,11 @@ static void steam_set_lizard_mode(struct steam_device *steam, bool enable)
SETTING_RIGHT_TRACKPAD_CLICK_PRESSURE, 0xFFFF, /* disable haptic click */
SETTING_STEAM_WATCHDOG_ENABLE, 0, /* disable watchdog that tests if Steam is active */
0);
- mutex_unlock(&steam->report_mutex);
} else {
steam_write_settings(steam,
SETTING_LEFT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */
SETTING_RIGHT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */
0);
- mutex_unlock(&steam->report_mutex);
}
}
}
@@ -592,7 +582,7 @@ static int steam_input_open(struct input_dev *dev)
{
struct steam_device *steam = input_get_drvdata(dev);
unsigned long flags;
- bool set_lizard_mode;
+ bool client_opened;

/*
* Disabling lizard mode automatically is only done on the Steam
@@ -601,9 +591,10 @@ static int steam_input_open(struct input_dev *dev)
*/
if (!(steam->quirks & STEAM_QUIRK_DECK)) {
spin_lock_irqsave(&steam->lock, flags);
- set_lizard_mode = !steam->client_opened && lizard_mode;
+ client_opened = steam->client_opened;
spin_unlock_irqrestore(&steam->lock, flags);
- if (set_lizard_mode)
+ guard(mutex)(&steam->report_mutex);
+ if (!client_opened && lizard_mode)
steam_set_lizard_mode(steam, false);
}

@@ -614,13 +605,14 @@ static void steam_input_close(struct input_dev *dev)
{
struct steam_device *steam = input_get_drvdata(dev);
unsigned long flags;
- bool set_lizard_mode;
+ bool client_opened;

if (!(steam->quirks & STEAM_QUIRK_DECK)) {
spin_lock_irqsave(&steam->lock, flags);
- set_lizard_mode = !steam->client_opened && lizard_mode;
+ client_opened = steam->client_opened;
spin_unlock_irqrestore(&steam->lock, flags);
- if (set_lizard_mode)
+ guard(mutex)(&steam->report_mutex);
+ if (!client_opened && lizard_mode)
steam_set_lizard_mode(steam, true);
}
}
@@ -955,15 +947,19 @@ static int steam_register(struct steam_device *steam)
{
int ret;

+ mutex_lock(&steam->registration_mutex);
/*
* This function can be called several times in a row with the
* wireless adaptor, without steam_unregister() between them, because
* another client send a get_connection_status command, for example.
* The battery and serial number are set just once per device.
*/
- if (steam->registered)
+ if (steam->registered) {
+ mutex_unlock(&steam->registration_mutex);
return 0;
+ }

+ mutex_lock(&steam->report_mutex);
/*
* Unlikely, but getting the serial could fail, and it is not so
* important, so make up a serial number and go on.
@@ -975,11 +971,13 @@ static int steam_register(struct steam_device *steam)
hid_info(steam->hdev, "Steam Controller '%s' connected",
steam->serial_no);

+ steam_set_lizard_mode(steam, lizard_mode);
+ mutex_unlock(&steam->report_mutex);
+
/* ignore battery errors, we can live without it */
if (steam->quirks & STEAM_QUIRK_WIRELESS)
steam_battery_register(steam);

- steam_set_lizard_mode(steam, lizard_mode);
ret = steam_input_register(steam);
if (ret != 0)
goto steam_register_input_fail;
@@ -988,6 +986,7 @@ static int steam_register(struct steam_device *steam)
goto steam_register_sensors_fail;

steam->registered = true;
+ mutex_unlock(&steam->registration_mutex);
mutex_lock(&steam_devices_lock);
if (list_empty(&steam->list))
list_add(&steam->list, &steam_devices);
@@ -998,6 +997,7 @@ static int steam_register(struct steam_device *steam)
steam_input_unregister(steam);
steam_register_input_fail:
steam_battery_unregister(steam);
+ mutex_unlock(&steam->registration_mutex);
cancel_work_sync(&steam->rumble_work);
cancel_delayed_work_sync(&steam->mode_switch);
return ret;
@@ -1010,10 +1010,12 @@ static void steam_unregister(struct steam_device *steam)

hid_info(steam->hdev, "Steam Controller '%s' disconnected",
steam->serial_no);
+ mutex_lock(&steam->registration_mutex);
steam->registered = false;
steam_battery_unregister(steam);
steam_sensors_unregister(steam);
steam_input_unregister(steam);
+ mutex_unlock(&steam->registration_mutex);
cancel_work_sync(&steam->rumble_work);
cancel_delayed_work_sync(&steam->mode_switch);
mutex_lock(&steam_devices_lock);
@@ -1054,22 +1056,24 @@ static void steam_mode_switch_cb(struct work_struct *work)
struct steam_device, mode_switch);
unsigned long flags;
bool client_opened;
+ bool gamepad_mode;
+
+ spin_lock_irqsave(&steam->lock, flags);
steam->gamepad_mode = !steam->gamepad_mode;
+ gamepad_mode = steam->gamepad_mode;
+ client_opened = steam->client_opened;
+ spin_unlock_irqrestore(&steam->lock, flags);
if (!lizard_mode)
return;

- if (steam->gamepad_mode)
+ guard(mutex)(&steam->report_mutex);
+ if (gamepad_mode)
steam_set_lizard_mode(steam, false);
- else {
- spin_lock_irqsave(&steam->lock, flags);
- client_opened = steam->client_opened;
- spin_unlock_irqrestore(&steam->lock, flags);
- if (!client_opened)
- steam_set_lizard_mode(steam, lizard_mode);
- }
+ else if (!client_opened)
+ steam_set_lizard_mode(steam, lizard_mode);

steam_haptic_pulse(steam, STEAM_PAD_RIGHT, 0x190, 0, 1, 0);
- if (steam->gamepad_mode) {
+ if (gamepad_mode) {
steam_haptic_pulse(steam, STEAM_PAD_LEFT, 0x14D, 0x14D, 0x2D, 0);
} else {
steam_haptic_pulse(steam, STEAM_PAD_LEFT, 0x1F4, 0x1F4, 0x1E, 0);
@@ -1224,6 +1228,7 @@ static int steam_probe(struct hid_device *hdev,
hid_set_drvdata(hdev, steam);
spin_lock_init(&steam->lock);
mutex_init(&steam->report_mutex);
+ mutex_init(&steam->registration_mutex);
steam->quirks = id->driver_data;
INIT_WORK(&steam->work_connect, steam_work_connect_cb);
INIT_DELAYED_WORK(&steam->mode_switch, steam_mode_switch_cb);
@@ -1319,13 +1324,10 @@ static void steam_remove(struct hid_device *hdev)

static void steam_do_connect_event(struct steam_device *steam, bool connected)
{
- unsigned long flags;
bool changed;

- spin_lock_irqsave(&steam->lock, flags);
changed = steam->connected != connected;
steam->connected = connected;
- spin_unlock_irqrestore(&steam->lock, flags);

if (changed && schedule_work(&steam->work_connect) == 0)
dbg_hid("%s: connected=%d event already queued\n",
@@ -1695,8 +1697,6 @@ static void steam_do_deck_sensors_event(struct steam_device *steam,
static void steam_do_battery_event(struct steam_device *steam,
struct power_supply *battery, u8 *data)
{
- unsigned long flags;
-
s16 volts = steam_le16(data + 12);
u8 batt = data[14];

@@ -1704,10 +1704,8 @@ static void steam_do_battery_event(struct steam_device *steam,
rcu_read_lock();
battery = rcu_dereference(steam->battery);
if (likely(battery)) {
- spin_lock_irqsave(&steam->lock, flags);
steam->voltage = volts;
steam->battery_charge = batt;
- spin_unlock_irqrestore(&steam->lock, flags);
power_supply_changed(battery);
}
rcu_read_unlock();
@@ -1725,6 +1723,7 @@ static int steam_raw_event(struct hid_device *hdev,
if (!steam)
return 0;

+ guard(spinlock_irqsave)(&steam->lock);
if (steam->client_opened)
hid_input_report(steam->client_hdev, HID_FEATURE_REPORT,
data, size, 0);
@@ -1809,6 +1808,8 @@ static int steam_param_set_lizard_mode(const char *val,
{
struct steam_device *steam;
int ret;
+ bool client_opened;
+ unsigned long flags;

ret = param_set_bool(val, kp);
if (ret)
@@ -1816,8 +1817,13 @@ static int steam_param_set_lizard_mode(const char *val,

mutex_lock(&steam_devices_lock);
list_for_each_entry(steam, &steam_devices, list) {
- if (!steam->client_opened)
+ spin_lock_irqsave(&steam->lock, flags);
+ client_opened = steam->client_opened;
+ spin_unlock_irqrestore(&steam->lock, flags);
+ if (!client_opened) {
+ guard(mutex)(&steam->report_mutex);
steam_set_lizard_mode(steam, lizard_mode);
+ }
}
mutex_unlock(&steam_devices_lock);
return 0;
--
2.56.0.385.gd3acb90ef8-goog