Re: [PATCH RFC 0/2] netconsole: allow replaying the printk buffer on demand

From: Petr Mladek

Date: Tue Oct 27 2026 - 09:02:31 EST


On Mon 2026-10-26 17:39:54, John Ogness wrote:
> On 2026-10-26, Petr Mladek <pmladek@xxxxxxxx> wrote:
> > The "replay" approach looks like a big hammer. Many messages might get
> > duplicated, especially when the outage was small.
> >
> > A better solution might be to do not increment con->nbcon_seq
> > when the transmission failed. And try it later again.
>
> Note that there was a time during the rework that we used to allow the
> console to return failure but decided it was too complicated [0].

> [0] https://lore.kernel.org/lkml/ZdTCZqhZww8_WgSU@alley

It seems that the main problem was how to handle the nbcon ownership
when the callback returned an error. But I think that has been later
solved because we needed to re-acquire the ownership for the clean up.

Honestly, I am not completely sure what worms could jump from this
can. But I think that adding the error handling should be doable.
Well, I am not sure that it is worth the effort for this use-case.

> The kthreads are setup to stay in their printing loop until the backlog
> is clear. Having a nice=-20 task busy-loop would be bad.

My idea was to put the kthread into in interruptible sleep. It could
be woken again by a timer and by the next printk() call.

> > con->write_thread() currently does not return anything. I believe that
> > it is partly a historical limit. Two problems come to my mind:
> >
> > 1. There used to be a global "console_seq" counter which was common
> > for all console drivers. But we have a per-console counter since
> > the commit a699449bb13b70b8bd1 ("printk: refactor and rework
> > printing logic").
> >
> > 2. There has never been a try-later logic. But is should be easier
> > to add it now. We have the kthreads. And even the legacy loop
> > is able to break when there is not progress.
>
> I suppose for only the write_thread() callback we could implement some
> sort of throttled retry if the console driver reports failure. But this
> is assuming console drivers can even detect if it successfully sent or
> not. The netconsole certainly has no method to _know_ if the UDP packet
> was received. And UARTs (asside from flow-control) also have no way to
> confirm that the other side received the data.

Good point. We could detect problems only on the sender side
which might need not be enough.

> Breno and Sam simply want the user to trigger a replay of the full
> log. Essentially a sysrq-R but per-console. I think that is a reasonable
> request and certainly much easier than attempting some sort of
> transmission guarantee.

Yes. I am not against the interface. I just thought about a better
solution.

Best Regards,
Petr