Just collected all the facts in a bunch:
1. There is a svgalib fast-action game called koules.
Koules intro eventually delays by about 1/10 sec, and it is _visible_.
2. Again these delays while playing music: mpg123+esd.
3. Again these delays are in sync with gpm mouse stalls.
I.e when sound stops for its 1/10 sec, mouse stops to respond too.
a) mpg123 is reniced at -20.
b) "find /" doesnt seem to affect this behaviour.
c) it is a somewhat flashing effect: one minute it triggers
each 5 secs or so, next 10 minutes i do not see it.
d) CPU load is in its right limits.
p166/24M/2.4.9-ac1/2.95.3
cheers,
Sam
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This archive was generated by hypermail 2b29 : Fri Aug 31 2001 - 21:00:30 EST