On Tue, 13 Aug 2002, Rik van Riel wrote:
>
> As a clarification to this, I'm not suggesting that interactive
> performance doesn't exist, I'm suggesting that we should measure
> it.
I think the only way to measure it is with a latency measurement thing -
like the one used for some of the RT tuning.
However, the latency measurement should not care too much about individual
millisecond latencies, but only holler when it finds _combined_ bad
latencies in the 1/10+ second range (which is human-perceptible).
One problem is trying to find a good load for the tester program itself
(it should not just sit in a tight loop, it should have a memory footprint
and some delays of its own).
Linus
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This archive was generated by hypermail 2b29 : Thu Aug 15 2002 - 22:00:36 EST