> Ugh!!! The reason I reworked the console system is because over the years
> hack after hack has been added. It now has lead to this twisted monster.
> Take a look at the fbdev driver codes in 2.4.X. Instead of another hack
> the console system should be cleaned up with a well thought out design to
> make the code base smaller and more effiencent.
Where is the hack? The ppc64 early console code uses a hypervisor call
or a serial port routine which have no business being in a generic
console infrastructure.
At the moment its two lines called before start_kernel to register the
console, and 4 lines of disable_early_printk. We use existing routines
to talk to the hypervisor or serial console.
How is the reworked console system going to reduce this? :)
Anton
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This archive was generated by hypermail 2b29 : Tue Oct 15 2002 - 22:00:47 EST