There is (was) an effort for opensource 3d drivers (including nvidia
ones), infact i rember they got quake II and III working in 32bit color
mode, if i rember correctly. If you go grieff, then go visit
http://utah-glx.sourceforge.net/ and help out. Make the drivers better
then the nvidia ones (ya right!) so they will be forced to use your code
on other paltforms (and then nvidia would be forced to use it, and thus
open up their code). I'll see you in two years, when you fully complete
the drivers? Ok, bye.
P.S: I think the code there is under a BSD (BSDish, MITish licence,
...).
This archive was generated by hypermail 2b29 : Tue Jan 07 2003 - 22:00:16 EST